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I'm looking for a detailed unit/icon editor
Posted: Tue Aug 08, 2000 3:35 pm
by Kenny Goodman
I've got the one that comes with the game and the site it recommends visiting no longer seems to be up and running. Was wondering if anyone would know of a place to download another. I want to mess with the artillery patterns and damage to surrounding hexes. I'm also looking for an icon editor or other program that will allow me to create my own. Any help would be greatly appreciated. Thanks.
Posted: Tue Aug 08, 2000 5:34 pm
by Warhorse
Originally posted by Kenny Goodman:
I've got the one that comes with the game and the site it recommends visiting no longer seems to be up and running. Was wondering if anyone would know of a place to download another. I want to mess with the artillery patterns and damage to surrounding hexes. I'm also looking for an icon editor or other program that will allow me to create my own. Any help would be greatly appreciated. Thanks.
Kenny, here is the address for the icon editor, although I am not near done making icons, so if you make any new ones, back them up, because after version 3 is released, there are a whole slew of new ones!!
http://freds.webprovider.com/ Jim Bello's editor should still be available, I'll try to find that address too. Hope this helps!
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Mike Amos
Meine Ehre Heisst Treue
Posted: Tue Aug 08, 2000 5:40 pm
by Warhorse
Originally posted by Kenny Goodman:
I've got the one that comes with the game and the site it recommends visiting no longer seems to be up and running. Was wondering if anyone would know of a place to download another. I want to mess with the artillery patterns and damage to surrounding hexes. I'm also looking for an icon editor or other program that will allow me to create my own. Any help would be greatly appreciated. Thanks.
Here is the link for the unit editor.
ftp://www.grognard.com/pub/comp/win95/spobedit.zip
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Mike Amos
Meine Ehre Heisst Treue
Posted: Wed Aug 09, 2000 12:28 am
by Kenny Goodman
Warhorse...thank you very much for the reply. I'm off to download the files now.
Posted: Wed Aug 09, 2000 8:51 pm
by Paul Vebber
Be aware that while warhead size is the principle value that determines teh effect on adjacent hexes, it is also linked to the sound that the unit makes, so changing it my have "interesting" sound repercussions.
Also the only way you can change the pattern is thrugh:
1)Turning the "quick response" flag on or off that also affects delay.
2) changing the number of guns in a unit and "multiplier" (or num) box in teh formation page of the editor.
That multiplier now only affects mortars, howitzers and artillery class units. You can no longer change the "number" of any other types of units. (and have them work right)