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Patch 1.o5 request
Posted: Wed Aug 31, 2011 6:56 pm
by osiris_slith
HI
I was wondering if 3 possible additions could be made to the 1.o5 patch since its going to be out later
Terrain
1: Corn fields
2: Tall grass
2: Bigger Gullies
3: Shell craters for scenario design
4: Pontoon bridges for the map editor
LOS range:
Wheat fields should have a different LOS range-maybe 2 to 4 hexes
Corn fields should be 1 hex
Windowed
3: Anychance of patch 1.o5 will make JTCS windowed? Would solve a lot of graphic compatibility issue--maybe even delay 1.05 to make the game windowed?
Rene
RE: Patch 1.o5 request
Posted: Sat Sep 03, 2011 7:28 pm
by Miamieagle
I would like to see all new Nationalities included in the new Generated battle format. A easier way to make new maps. Infrastrucure that can be damage like Buildings and Bridges.
A way to include C47 and other transport Airplanes and more Naval Ships so that we would or can mimic simple Naval Battle like the Battle of Guadacanal.
I believe this upgrades would make John Tiller campaign series a better representative of World war two.
It would be nice to have a DCG of the Sino-Japanese Incidence,Nomohan Incident,Invation of Japan,Manchuria,Salerno,Invation of Sothern France,Secound Finland War with Russia.
We also need a upgrade of the USA Army and Manine units i n the Pacific Theater. It would be nice to able to Generate Beach landing in the Battle Generated mode.
Thank you
RE: Patch 1.o5 request
Posted: Mon Sep 05, 2011 1:07 pm
by kool_kat
ORIGINAL: Miamieagle
A way to include C47 and other transport Airplanes and more Naval Ships so that we would or can mimic simple Naval Battle like the Battle of Guadacanal.
No! [:-] CS is tactical
land WW2 platoon and company-level game - not sea combat? There are other tactical and strategic naval games? Why ruin CS for other players who wish to play a tactical land combat game?
ORIGINAL: Miamieagle
I believe this upgrades would make John Tiller campaign series a better representative of World war two.
No - it would not! [:-] Again, you are proposing to fundamentally change a tactical-oriented platoon and company-level land combat game into something it is not?
RE: Patch 1.o5 request
Posted: Wed Sep 07, 2011 1:33 pm
by CaptainHuge
I think transport airplanes are already taken into account by the ability to deploy paratroops. Integrating more naval aspects into the game is an interesting idea, but I am not sure the current engine setup would support it well. I think a lot of us would agree that the pacific theater could certainly do with more detail and I for one would really like to see more nationalities included in the generated battle format as that is what I play most often.