2 vs 2 Team Game (Closed)
Posted: Wed Sep 07, 2011 11:54 am
Post here if you want to play and include your email address (PM me (Webizen) with your email address if you don't wish to publicly post it).
It is a game, win or lose--have fun! Note that the random game generator will give every player the same number of cities, at start units and land area but the shape/geography of that land area may be good for some and perhaps not so good for others. No restarts due to this random factor will be considered.
NOTE: This is a TEAM game. One team wins. No backstabbing your ally.
Setup Parameters
Game Version: 2.09
Standard Random game with at start nations/standing infantry army
Players: 4 human players
World Size: X-Large (91x61)
World Type: Dry World (small oceans)
Climate: Full Range
Options Enabled
Map Loop
Shroud
Use Resources
Turn Sequence
Player 1: JReid (Team 1)
Player 2: RufusTFirefly (Team 2)
Player 3: Webizen (Team 1)
Player 4: Keunert (Team 2)
House Rule
No declaration of war prior to turn 3 for Team 2 and prior to turn 4 for Team 1.
Special Notes
1) Players are expected to play and forward their turn within 48 hours of receipt (sooner is better). Players are to avoid opening a turn twice.
2) Everyone starts at peace. It costs 20PPs to declare war. If you are in an alliance with another player and he is attacked, you are automatically at war with the regime that declared war on your ally (no cost to you).
3) If things are going badly for you and you feel that you don't want to continue, do one of two things: (a) give your ally your game password so he can play your regime's turn (preferable) or (b) give all your land and units to your ally, then surrender. Lastly don't forget to forward your final turn to the next player.
4) Using Dropbox (www.dropbox.com) for transferring turns is highly recommended. You can get a free account with 2GB of space. When you drop a file into the game shared folder, the persons it is shared with will be notified if they have the desktop software installed on their machine.
It is a game, win or lose--have fun! Note that the random game generator will give every player the same number of cities, at start units and land area but the shape/geography of that land area may be good for some and perhaps not so good for others. No restarts due to this random factor will be considered.
NOTE: This is a TEAM game. One team wins. No backstabbing your ally.
Setup Parameters
Game Version: 2.09
Standard Random game with at start nations/standing infantry army
Players: 4 human players
World Size: X-Large (91x61)
World Type: Dry World (small oceans)
Climate: Full Range
Options Enabled
Map Loop
Shroud
Use Resources
Turn Sequence
Player 1: JReid (Team 1)
Player 2: RufusTFirefly (Team 2)
Player 3: Webizen (Team 1)
Player 4: Keunert (Team 2)
House Rule
No declaration of war prior to turn 3 for Team 2 and prior to turn 4 for Team 1.
Special Notes
1) Players are expected to play and forward their turn within 48 hours of receipt (sooner is better). Players are to avoid opening a turn twice.
2) Everyone starts at peace. It costs 20PPs to declare war. If you are in an alliance with another player and he is attacked, you are automatically at war with the regime that declared war on your ally (no cost to you).
3) If things are going badly for you and you feel that you don't want to continue, do one of two things: (a) give your ally your game password so he can play your regime's turn (preferable) or (b) give all your land and units to your ally, then surrender. Lastly don't forget to forward your final turn to the next player.
4) Using Dropbox (www.dropbox.com) for transferring turns is highly recommended. You can get a free account with 2GB of space. When you drop a file into the game shared folder, the persons it is shared with will be notified if they have the desktop software installed on their machine.