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Unit Data Request
Posted: Fri Sep 09, 2011 4:00 pm
by warlord1963
Hello! Anybody have a file listing the data or info on the various units in the game for scenario design purposes? I need some help on the stats for basic unit types such as Infantry, Airborne, Marines, Engineers, etc. for any or all of the Nationalities listed in the game.
Also some stats on OBA and Air Support and what factors to assign them as well would be helpful.
Thanks!
Mark
RE: Unit Data Request
Posted: Fri Sep 09, 2011 6:41 pm
by junk2drive
In the manual is a list of some of the units and their values but not all.
RE: Unit Data Request
Posted: Fri Sep 09, 2011 6:59 pm
by PirateJock
Hi Mark
As far as I'm aware there aren't set values for any of the different type of units. I think each map designer will have tweaked the values dependent on which army units were being represented, e.g. high quality elements getting better equipment would have better attack and defense strengths. The values in the manual are for some armour and AT but I'm not how reliable they are.
To pull the information from the various maps would be time consuming. If anybody has done that I'd be very interested in having a look to. Previously I've asked about the possibility e to get a OOB importer/exporter - that would help enormously.
Cheers
RE: Unit Data Request
Posted: Fri Sep 09, 2011 10:38 pm
by warlord1963
Thanks for your help guys. I was curious if there was a tutorial or something on how to rate various units in an OOB for a scenario. Quality, Attack and Defense Factors, etc. Anyway, I like the game. Wish I could change the Fire Combat graphics to get rid of those flickering yellow lines and replace them with something...better.
Cheers!
Mark
RE: Unit Data Request
Posted: Sat Sep 10, 2011 5:27 pm
by Obsolete
I was confused at the flicker you were talking about and thought it may be a driver issue. But what I THINK you mean now, are those TRACER fire lines
Rating units can be a bit tricky, because simple things such as Quality rating can change their impact significantly when switching to night-time hours, or using soft-ground scenarios, etc.
RE: Unit Data Request
Posted: Mon Mar 19, 2012 1:37 am
by JMass
Waiting for the patch [:)] I collected data to have a list of units in excel format, it will be a work in progress open to all, I'll release the first version in a few days, maybe.
RE: Unit Data Request
Posted: Mon Mar 19, 2012 9:12 am
by Fred98
If you open the editor and open any scenario, you can see the details of every unit.
.
RE: Unit Data Request
Posted: Mon Mar 19, 2012 11:21 am
by JMass
Yes, thanks, but the same unit has different values in different scenarios so I am trying to do common guidelines and to add units as Soviets, for example.
RE: Unit Data Request
Posted: Tue Mar 20, 2012 7:08 am
by PirateJock
ORIGINAL: JMass
Waiting for the patch [:)] I collected data to have a list of units in excel format, it will be a work in progress open to all, I'll release the first version in a few days, maybe
Hi JMass
I would be really interested to have a look at your excel data.
Cheers
Mike
RE: Unit Data Request
Posted: Tue Mar 20, 2012 7:58 am
by JMass