Page 1 of 1
0,0 airgroups
Posted: Mon Sep 12, 2011 6:28 am
by Grouchy
At the commander report screen there are a couple of air groups located at 0,0. They are not accesible for me, when you click on one of them a blank/empty unit screen comes up:

RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 6:45 am
by Helpless
These groups are attached to offmap bases. How did you get there?
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 7:07 am
by Grouchy
Never attached them manually. Did see them at the commander report screen and i wanted to transfer/upgrade them out to the frontline. Only then did i notice something was not right.
I honestly don't know how they ended up there.
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 7:11 am
by Helpless
Is this modded game? Were you reducing delays with the editor functions?
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 9:12 am
by Grouchy
No, normal game. To doublecheck I started an AI vs AI game ('41 GC V1.05.18) and let it run to until Sept '41.
Again 0,0 airgroups are there when i set the USSR to human....
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 9:29 am
by Helpless
Ok, I see these 0,0 groups in our Ai test saves as well.
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 11:02 am
by Helpless
It appears that AI can move air groups to delayed (off-map) air bases and due to the display issue it becomes visible.
Very good catch. Thanks.
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 12:14 pm
by ComradeP
I posted about this issue in the development forum 1.5 months ago...I guess the post was missed.
RE: 0,0 airgroups
Posted: Mon Sep 12, 2011 5:53 pm
by KenchiSulla
Don't be jealous ComradeP..
[:D]
RE: 0,0 airgroups
Posted: Tue Sep 13, 2011 2:06 pm
by ComradeP
Nah, it's not that, it's more that double reporting of issues shouldn't normally be necessary, but I noticed that I wrote about it in a thread about the at the time latest version, instead of creating a thread in the bug report section, which is probably why it was missed.