Two ways to make this game much better
Posted: Tue Sep 20, 2011 2:28 pm
I've posted about this before, but this time I'm going to ask if anyone out there has an idea how to do this either with 1) a mod, 2) house rules.
implement:
time at sea - whereby a ship group starts to take a major loss in effeciencey, or even starts to get automatic hits to simulate the need for maintenance, after x number of turns at sea.
distance from major port - whereby a capitol ship would take an efficiency loss (or again hits to simulate that) for being too far from a level 8 or 10 friendly port.
I think these two additions to the game would make it much more realistic. Any ideas on how to implement these, without requiring the development team to get involved?
[later] Historically it took the Japanese strike force two weeks to get within range of Pearl Harbor (correct me if I'm wrong). It left for Hawaii on Nov 26. After action there, it returned straightaway to home port, not due to damage, but for maintanence, refueling, reorg in preparation for the next action; That's what I'd like to see in SoP to make it more realistic, forcing players to play more realistically. Right now I could park a Japanese carrier force off San Diego, and leave it there permanently.
implement:
time at sea - whereby a ship group starts to take a major loss in effeciencey, or even starts to get automatic hits to simulate the need for maintenance, after x number of turns at sea.
distance from major port - whereby a capitol ship would take an efficiency loss (or again hits to simulate that) for being too far from a level 8 or 10 friendly port.
I think these two additions to the game would make it much more realistic. Any ideas on how to implement these, without requiring the development team to get involved?
[later] Historically it took the Japanese strike force two weeks to get within range of Pearl Harbor (correct me if I'm wrong). It left for Hawaii on Nov 26. After action there, it returned straightaway to home port, not due to damage, but for maintanence, refueling, reorg in preparation for the next action; That's what I'd like to see in SoP to make it more realistic, forcing players to play more realistically. Right now I could park a Japanese carrier force off San Diego, and leave it there permanently.