Bug report for "Operazione C3"
Posted: Wed Sep 21, 2011 11:29 am
Bug report for "Malta- Operazione C3".
The problem is that certain Italian units cannot be paradropped in hexes occupied by friendly units nor open hexes. The units in question are parachute infantry and their support units. This only affected the units in certain battalions that I have seen so far. the other ones deploy normally.
What occurs is the unit(s) are embarked and when you move the cursor down to the target hex and right click nothing happens. As an experiment I tried different hexes on both islands and I get the same results. When I repeated this, this time seeing if the unit would move to areas initially under Italian control they obeyed the move command.
Looking at the readmen file doesn't say anything about this nor is it a delay on the unit. You couldn't embark them otherwise.
I have three saves of this problem if needed.
There might be a problem with the theater options. I released certain naval forces and I see there is a delay still. When I compared this to a force where the option wasn't activated I see a delay on them as well. I haven't gone any further here because of the initial problem.
Thanks.
The problem is that certain Italian units cannot be paradropped in hexes occupied by friendly units nor open hexes. The units in question are parachute infantry and their support units. This only affected the units in certain battalions that I have seen so far. the other ones deploy normally.
What occurs is the unit(s) are embarked and when you move the cursor down to the target hex and right click nothing happens. As an experiment I tried different hexes on both islands and I get the same results. When I repeated this, this time seeing if the unit would move to areas initially under Italian control they obeyed the move command.
Looking at the readmen file doesn't say anything about this nor is it a delay on the unit. You couldn't embark them otherwise.
I have three saves of this problem if needed.
There might be a problem with the theater options. I released certain naval forces and I see there is a delay still. When I compared this to a force where the option wasn't activated I see a delay on them as well. I haven't gone any further here because of the initial problem.
Thanks.