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Erratic Governor
Posted: Wed Sep 21, 2011 4:36 pm
by bugwar
Why is the attitude of the governor of Alabama dropping each turn?
There are no union troops in his state, no musters, impressments,
or unfilled wants. The Confederacy is winning the bulk of the battles,
and all of the big ones. At the same time, Arkansas is rock solid,
no changes in that attitude since the start of the war.
On a related note, constructing buildings in a state has no effect on a
governor’s power. It stayed the same as before two buildings went up.
I read that new construction was supposed to increase a leader’s power.
Thoughts anyone?
RE: Erratic Governor
Posted: Sun Oct 09, 2011 4:26 pm
by Gilmer
I turned that option off. I got sick of governors not liking me for whatever reason.
RE: Erratic Governor
Posted: Mon Oct 10, 2011 5:30 am
by battleground
thats an option every president would love.....[:D]
RE: Erratic Governor
Posted: Tue Oct 11, 2011 8:39 pm
by Gilmer
With governors on, you take a huge hit for demoting McClellan, McDowell, Fremont, and Butler. But you have to do it.
RE: Erratic Governor
Posted: Tue Oct 11, 2011 10:52 pm
by bugwar
ORIGINAL: H Gilmer
With governors on, you take a huge hit for demoting McClellan, McDowell, Fremont, and Butler. But you have to do it.
Interesting. I knew that the governors didn't like one of their homeboys taking a hit, but I had no idea that it was really bad.
RE: Erratic Governor
Posted: Mon Nov 14, 2011 1:04 am
by ericbabe
Not all developments increase the power of the governor, only those that you build for him to fulfill particular requests.
I'm looked at all the places in the code that reference the governor support number, and the only ones I can see that modify this number relate to fulfilled/unfulfilled requests, promoting/demoting generals from home states, and elections. If it's not because of demoted generals from Alabama, I'm not sure what else it would be.
RE: Erratic Governor
Posted: Mon Nov 14, 2011 2:46 am
by bugwar
ORIGINAL: ericbabe
Not all developments increase the power of the governor, only those that you build for him to fulfill particular requests.
I'm looked at all the places in the code that reference the governor support number, and the only ones I can see that modify this number relate to fulfilled/unfulfilled requests, promoting/demoting generals from home states, and elections. If it's not because of demoted generals from Alabama, I'm not sure what else it would be.
Thanks for taking a look. [&o]
RE: Erratic Governor
Posted: Mon Nov 14, 2011 10:16 pm
by terje439
Unless memory fails me, the Governor will start to dislike you if you allow enemy troops in his state and/or if any of the cities in the state is occupied as well.
Terje
RE: Erratic Governor
Posted: Mon Nov 14, 2011 10:40 pm
by bugwar
ORIGINAL: terje439
Unless memory fails me, the Governor will start to dislike you if you allow enemy troops in his state and/or if any of the cities in the state is occupied as well.
Terje
Thanks. Unfortunately, at least one of the Governor's does not fit that criterion. I also believe the rules say if troops from a state take casualties, the Governor will be unhappy with that. Danged if I can figure out which troops belong to which state originally. Unless it is the state they started the game in.
[&:]
RE: Erratic Governor
Posted: Fri Nov 18, 2011 11:52 pm
by Ugly Guy
All I know is the governors of Virginia and Tennessee hate me very quickly and they continue to hate me all game. There has to be more that boosts governor liking than building buildings for them or promoting generals. Maybe an across the board increase for winning a large battle or an increase based off of National Morale?
RE: Erratic Governor
Posted: Wed Nov 23, 2011 4:19 am
by Gil R.
In the governors.txt file in the DATA folder there is a column called "Temper," with numbers indicating how likely a governor is to get annoyed with you. (The higher the number, the more easily he becomes grumpy.) So you can look up those governors by name and see how high the number is. That might solve the mystery.
RE: Erratic Governor
Posted: Wed Nov 23, 2011 1:03 pm
by bugwar
ORIGINAL: Gil R.
That might solve the mystery.
Perhaps that is it. Pity there is no way of telling other than by modifying the game.
Thanks anyway.
[:)]