Game Flaw
Posted: Sun Oct 02, 2011 2:59 pm
I think I found a serious flaw in the game and I wanted to run this over with ya'll. First, the flaw is not in the design of the game. The flaw is that we all know that Japan will be visited with shock and awe (the atom bomb's) somewhere during 1945. Knowing that, the Grand Stategy of the game is strongly effected.
I'm in my first full game (as allies against the AI). I'm in 1944 and I'm pretty happy with my progess. I'm positioned well on Rabaul (airfield, fortifications, supplies, ect.) and starting a slough north. A fairly historical stategy. But I am also pursuing a atypical historical strategy i.e., moving north through the Aleutian Islands and then west to Japan. My thought was to siphon off some of Japan's forces from my main push north from Rabul. So now I have captured Paramushiro-jima and Shimushiri-jima (surprisingly easy enough) and I'm thinking of starting a campaign against Toyohara (I figure that will bring them up North for sure!). Now I'm thinking, I need some of them big B-29 bombers to get this thing started up. And that's when it happened; why not just wait a couple of month's and get the two A-Bombs and finish it off?
Now it really goes off the rails. I could have just controlled the suppy lines to Australia, conducted my Northen campaign, pursure a defensive war, and waited! Not a particularly exciting game I agree.
I do have questions that I don't know the answers to. Historical questions like would Japan really surrender after only two bombs. From what I have read the surrender was a close run thing. What if they waited a week and there was no third bomb?
But mostly I have questions about issues in the game like, were the bombs guaranteed or are they on a die roll for when they show up or could they not show up at all? What if I couldn't get within B-29 range at all, could I just island hop with A-Bomb's.
Ok I'm done.
Go ahead boys, rip it to shreds.
I'm in my first full game (as allies against the AI). I'm in 1944 and I'm pretty happy with my progess. I'm positioned well on Rabaul (airfield, fortifications, supplies, ect.) and starting a slough north. A fairly historical stategy. But I am also pursuing a atypical historical strategy i.e., moving north through the Aleutian Islands and then west to Japan. My thought was to siphon off some of Japan's forces from my main push north from Rabul. So now I have captured Paramushiro-jima and Shimushiri-jima (surprisingly easy enough) and I'm thinking of starting a campaign against Toyohara (I figure that will bring them up North for sure!). Now I'm thinking, I need some of them big B-29 bombers to get this thing started up. And that's when it happened; why not just wait a couple of month's and get the two A-Bombs and finish it off?
Now it really goes off the rails. I could have just controlled the suppy lines to Australia, conducted my Northen campaign, pursure a defensive war, and waited! Not a particularly exciting game I agree.
I do have questions that I don't know the answers to. Historical questions like would Japan really surrender after only two bombs. From what I have read the surrender was a close run thing. What if they waited a week and there was no third bomb?
But mostly I have questions about issues in the game like, were the bombs guaranteed or are they on a die roll for when they show up or could they not show up at all? What if I couldn't get within B-29 range at all, could I just island hop with A-Bomb's.
Ok I'm done.
Go ahead boys, rip it to shreds.