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Soviet
Posted: Wed Oct 05, 2011 2:46 am
by Shane95
August 45, jap vs Allied AI. The Red Army is smashing jap land troop, and no japanese bomber,fb, dive bomber can attack the russian land unit. Airfield 9, Air support 250+, plent of supply, tried different air hq, from china, korea, japan, no attack on russian land units or bases. Instead the jap fighter intercept correctly, and i can attack soviet naval units. Is a bug ?
RE: Soviet
Posted: Wed Oct 05, 2011 5:01 am
by michaelm75au
What version are you using?
I have memory of some fix or other for Japan vs Soviets. Just can't recall it.
RE: Soviet
Posted: Wed Oct 05, 2011 5:36 am
by Shane95
1108q5, today I'll upgrade to 06.
RE: Soviet
Posted: Wed Oct 05, 2011 5:56 am
by michaelm75au
The fixes I was thinking of are in the early 1108 betas.
Zip up a save and attach to this thread and I will have a quick look.
RE: Soviet
Posted: Wed Oct 05, 2011 7:20 am
by Shane95
thanks Michael
RE: Soviet
Posted: Wed Oct 05, 2011 11:24 am
by michaelm75au
When was the Soviets activated??
It seems to have missed freeing the Soviet Front to allow attacks.
Updated save fixing missing values.
RE: Soviet
Posted: Thu Oct 06, 2011 5:57 am
by Shane95
Many thanks Michael now it works. The soviet attacked the first of august.
RE: Soviet
Posted: Thu Oct 06, 2011 9:44 pm
by michaelm75au
There seemed to some lines of code missing when the Soviets activate normally (1 Aug) as distinct from when activated by being attacked/moved into/Manchuko garrison.
This was the fix I was originally thinking of, but I must have only applied it to the instances of the original problem fix.
The other activation places will be fixed in Q7.