Questions
Posted: Tue Oct 11, 2011 9:46 am
Have not posted in a while and had to add a 3 to my screen name but I had a few questions
When bombers are damaged do they all turn around or does the program access whether it is severe enough to force them to go back.
Do fighters have to see the bomber crash to get credit for a kill?
I have very mixed results fighting off bomber command. Any ideas? The AI doesn't seem to use BC enough like a human would though
Which is better 152c or 152h Never have produced the c version
I go all rockets vs cannon good or bad?
I am in the middle of my 6th 1943 scenario as the Germans and seemed to have perfected production. It is now May 4th 1944 and my daylight force is 70% 152h's and 30% Me262's and climbing. My night force is 100% 88c's. With the d-day restrictions coming and allied losses ( 8-1 ) I don't think I can lose. The AI gave me problems my first 2 games, so I fought through learning the production rules. Also many of the suggestions in this forman helped as well. I am sure I would get my clocked cleaned my first time against a solid allied player as I am sure the AI can't compete with a human. It's too predictable and doesn't hit airfields enough. It seems to be tougher in some games though. The current game I'm in it has been somewhat quiet. Maybe someday I will find a human player willing to make the investment.
Love the game, nothing has come close to the amount of time I spend playing this. I guess I am going to have to try the allies but all that plotting seems a bit much.
I hope there will be a patch someday!
Think of what this game could be if redone with todays programming and hardware. Probably too small a market.
Hope all is well!
Jim
When bombers are damaged do they all turn around or does the program access whether it is severe enough to force them to go back.
Do fighters have to see the bomber crash to get credit for a kill?
I have very mixed results fighting off bomber command. Any ideas? The AI doesn't seem to use BC enough like a human would though
Which is better 152c or 152h Never have produced the c version
I go all rockets vs cannon good or bad?
I am in the middle of my 6th 1943 scenario as the Germans and seemed to have perfected production. It is now May 4th 1944 and my daylight force is 70% 152h's and 30% Me262's and climbing. My night force is 100% 88c's. With the d-day restrictions coming and allied losses ( 8-1 ) I don't think I can lose. The AI gave me problems my first 2 games, so I fought through learning the production rules. Also many of the suggestions in this forman helped as well. I am sure I would get my clocked cleaned my first time against a solid allied player as I am sure the AI can't compete with a human. It's too predictable and doesn't hit airfields enough. It seems to be tougher in some games though. The current game I'm in it has been somewhat quiet. Maybe someday I will find a human player willing to make the investment.
Love the game, nothing has come close to the amount of time I spend playing this. I guess I am going to have to try the allies but all that plotting seems a bit much.
I hope there will be a patch someday!
Think of what this game could be if redone with todays programming and hardware. Probably too small a market.
Hope all is well!
Jim