Looking for tips on managing stragglers
Posted: Tue Oct 18, 2011 5:22 pm
Hi all,
Looking for a bit of advice here concerning stragglers.
Based on reading I have done on the forum, I have often been clicking this off to ensure that, especially the HQ unit, does not end up "out in front" during an attack, etc.
However, I ran across another post recently that mentioned that doing this will probably really slow up the advance/attack because, of course, you are telling the HQ to not proceed unless everyone can move forward.
So what is the correct balance here between never having an HQ advancing on its own and not having too many stragglers slow everything down. Is it better to detach really exhausted units to rest while moving the remainder forward? But then the rested unit will be behind and will use up most of its regained rest in catching up.
I know there is no set answer, but I am looking for guidance as to how to best manage this during an advance or attack.
Thanks,
(edited b/c the original title implied that *I* was giving out tips.)
Looking for a bit of advice here concerning stragglers.
Based on reading I have done on the forum, I have often been clicking this off to ensure that, especially the HQ unit, does not end up "out in front" during an attack, etc.
However, I ran across another post recently that mentioned that doing this will probably really slow up the advance/attack because, of course, you are telling the HQ to not proceed unless everyone can move forward.
So what is the correct balance here between never having an HQ advancing on its own and not having too many stragglers slow everything down. Is it better to detach really exhausted units to rest while moving the remainder forward? But then the rested unit will be behind and will use up most of its regained rest in catching up.
I know there is no set answer, but I am looking for guidance as to how to best manage this during an advance or attack.
Thanks,
(edited b/c the original title implied that *I* was giving out tips.)