Page 1 of 1

What commands require "pause" to take?

Posted: Thu Oct 20, 2011 1:23 pm
by Major SNAFU_M
Am I missing this in the manual? Is there a list somewhere? Can some one enlighten those of us still learning the system?

Regards,

RE: What commands require "pause" to take?

Posted: Thu Oct 20, 2011 3:03 pm
by wodin
Not sure I understand your question?

RE: What commands require "pause" to take?

Posted: Thu Oct 20, 2011 4:17 pm
by Lieste
Assume that anything the directly modifies start times or duration is happier done without the current time changing.
New orders are always ok, but they only take default durations.

Adding or dropping time from artillery durations, or bringing forwards assault time etc some of these timings will just reset on modification unless done in paused mode.

I don't know if this came up during the recent testing/patching so it might be one to pick up next time (unless we did it already and I just didn't notice). [8|]
Important now that more people are trying multiplayer, as ideally you don't want to telegraph a major operation by an extensive group of small pauses...

RE: What commands require "pause" to take?

Posted: Thu Oct 20, 2011 4:55 pm
by Major SNAFU_M
Thanks Lieste.