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New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 6:37 pm
by Andrew Loveridge
Hello All,

We have a new version of the 1.05 Public Beta in the Members Club. This includes Rules, Editor, and Data changes, in addition to a few important bug fixes.

Please remember this is a beta, any feedback is appreciated.


V1.05.37 – October 27, 2011
    New Features and Rule Changes[/b] [ul] 1) New Rule – The air doctrine settings for city/airfield/ground unit attack are now locked for the turn after any one of these missions is launched. These settings will be unlocked at the beginning each turn until the first one of these missions is flown. 2) Rule Change – For a city to be considered controlled for purposes of causing the surrender of an Axis Allied country, the Soviet player must be able to trace a supply path of no more than 30 MPs from that city to a rail (if the city is a capital city, the supply path may be up to 100 MPs). 3) Rule Change - Restricted support unit auto assignment for frozen HQs and frozen support units. 4) Rule Change - Units which are more than 20 MP away from their HQ but are within 1 hex of the HQ will receive supply from the HQ unit. 5) Rule change - Mountain units when in a mountain hex use the foot mountain movement costs to trace path to HQ or to the rail. The path to the rail for a Mountain unit located in mountain hex without rail is equal to the one which is smaller: a) foot path to HQ + off rail value of the hex the HQ is located. b) normal off rail value 6) Rule Change – The NDVD regiments on the Finnish border will no longer be disbanded while they are still frozen. 7) AI Change – Improvements to AI attacks against river/fort defenses, and also improvements to the early 1941 German AI. 8) Formula Change – Optimized the air command HQ selection routines. 9) Editor Change – The armaments/vehicles/manpower national pools may now be set on the production screen in the editor. 10) Editor Change – Now allows the setting(clearing) of the foreign equipment in national pools (ex. German planes in the Rumanian pool).
Bug Fixes
    1) Fixed a bug where partisans can attack inactive areas in limited map scenarios. 2) Fixed a bug causing air losses during transport missions to sometimes be reported incorrectly. 3) Fixed a bug that could cause Hungary to surrender whenever any Hungarian city was Soviet controlled. 4) Fixed a bug where the CR air group reserve function wasn’t completely clearing the link between the air group moved and the air base. 5) Fixed a bug where the function which checks the ammo usage for the planes when calculating required support wasn’t checking for the delay/NR flag. 6) Fixed a bug where HQ information was not displayed on the battle report. 7) Fixed a bug where the air command HQ may not have been displayed correctly. 8) Fixed a bug with incorrect movement path calculations. 9) Fixed a bug where Guards units can get duplicate names upon their conversion to Guards. 10) Fixed a bug causing the hex overlay to be misaligned when at the max zoom in level. 11) Fixed a bug where units could lose withdrawal information when using cut/copy/paste functions in the editor.
Data and Scenario Changes
    1) Fixed the 41 BM Howitzer Regiment (OB 196) to move BM from prefix to suffix. 2) Made a few leader changes. 3) Removed elite status from a few outstanding units of the Axis minor countries. 4) Adjusted the starting manpower and armament pools at scenario start to be more consistent 5) Removed static status from all units in the 43 and 44 Campaign. Replaced with a rolling unfreeze of the line. 6) Removed a few duplicate units.
[/ul]
Changes in 1.05.32
Changes in 1.05.30
Changes in 1.05.23
Changes in 1.05.18

RE: New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 7:20 pm
by Commanderski
Thanks for the continued support and improvements! I almost have my game serial number memorized...[:)]

RE: New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 7:31 pm
by Balou
Hard to follow the speed of your updates [;)]. Thanks.
4) Rule Change - Units which are more than 20 MP away from their HQ but are within 1 hex of the HQ will receive supply from the HQ unit.

More than 20 MPs from HQ although just 1 (neighboring) hex from HQ?? Mountains?

RE: New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 7:42 pm
by Great_Ajax
Yes sir!
ORIGINAL: Balou

Hard to follow the speed of your updates [;)]. Thanks.
4) Rule Change - Units which are more than 20 MP away from their HQ but are within 1 hex of the HQ will receive supply from the HQ unit.

More than 20 MPs from HQ although just 1 (neighboring) hex from HQ?? Mountains?

RE: New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 8:00 pm
by Krec
Just keep em comin boys[;)]

RE: New Public Beta v1.50.37 Now Available!

Posted: Thu Oct 27, 2011 8:28 pm
by Mike13z50
4) Fixed a bug where the CR air group reserve function wasn’t completely clearing the link
between the air group moved and the air base.

Thanks, I can stop manually moving groups to reserve now!

RE: New Public Beta v1.50.37 Now Available!

Posted: Fri Oct 28, 2011 1:31 pm
by PaulWRoberts
I forget--Are the recent betas compatible with saved games?

RE: New Public Beta v1.50.37 Now Available!

Posted: Fri Oct 28, 2011 1:37 pm
by Joel Billings
Yes, they are compatible with saves, although as always, data changes will only be seen in newly started games.

RE: New Public Beta v1.50.37 Now Available!

Posted: Fri Oct 28, 2011 7:08 pm
by Ketza
1) New Rule – The air doctrine settings for city/airfield/ground unit attack are now locked
for the turn after any one of these missions is launched. These settings will be unlocked at
the beginning each turn until the first one of these missions is flown.

Was this meant to curb the 1-2 bomber attacks and overrunning cap? I never really switched the settings except to on/off and was wondering.

RE: New Public Beta v1.50.37 Now Available!

Posted: Fri Oct 28, 2011 7:10 pm
by JAMiAM
ORIGINAL: Ketza
1) New Rule – The air doctrine settings for city/airfield/ground unit attack are now locked
for the turn after any one of these missions is launched. These settings will be unlocked at
the beginning each turn until the first one of these missions is flown.

Was this meant to curb the 1-2 bomber attacks and overrunning cap? I never really switched the settings except to on/off and was wondering.
Yes.

RE: New Public Beta v1.50.37 Now Available!

Posted: Sat Oct 29, 2011 12:34 am
by Farfarer61
ORIGINAL: JAMiAM

ORIGINAL: Ketza
1) New Rule – The air doctrine settings for city/airfield/ground unit attack are now locked
for the turn after any one of these missions is launched. These settings will be unlocked at
the beginning each turn until the first one of these missions is flown.

Was this meant to curb the 1-2 bomber attacks and overrunning cap? I never really switched the settings except to on/off and was wondering.
Yes.
Never changed these anyway and never attacked airfields because it always seemed wrong to so do. Nice first step in the admittedly huge challenge of sorting out the air war.

RE: New Public Beta v1.50.37 Now Available!

Posted: Sat Oct 29, 2011 11:15 am
by mmarquo
"Was this meant to curb the 1-2 bomber attacks and overrunning cap? I never really switched the settings except to on/off and was wondering."

How does this help? One could still manually select only one or 2 groups even if the doctrine is set very low, no???

Marquo


RE: New Public Beta v1.50.37 Now Available!

Posted: Sat Oct 29, 2011 12:40 pm
by Alchenar
ORIGINAL: Marquo

"Was this meant to curb the 1-2 bomber attacks and overrunning cap? I never really switched the settings except to on/off and was wondering."

How does this help? One could still manually select only one or 2 groups even if the doctrine is set very low, no???

Marquo


It's the difference between running 2 bombers at a time from those two groups and then switching to massive attacks and having to attack at full strength from those groups (and suffer the losses).

RE: New Public Beta v1.50.37 Now Available!

Posted: Sun Oct 30, 2011 12:05 pm
by mmarquo
Okay - I see. If the percentage is set at 1% then very few will fly...what a scam [:-]

Marquo

RE: New Public Beta v1.50.37 Now Available!

Posted: Tue Nov 01, 2011 1:34 pm
by barkman44
Has anybody else experianced the same problem d/l from this site?When i try to d/l dap tells me it can't d/l file if i try save target as..a login window appears in top left of screen.This has always happened when trying to d/l from matrix,with repeated attempts it will suddenlly start d/ling don't understand but it is VERY annoying!!!

RE: New Public Beta v1.50.37 Now Available!

Posted: Tue Nov 01, 2011 3:40 pm
by Erik Rutins
What exactly is dap? If that's a download accelerator, try turning that off.

Regards,

- Erik