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Attack & Defense Modifications by Terrain

Posted: Fri Oct 28, 2011 11:26 am
by torrone
I have looked everywhere I can think of, but I have not been able to find a chart for modifications on attack or defense based on terrain. For example, I have unit in the mountains attacking a unit in clear terrain. What is my attack bonus? What is a tanks defensive bonus in Forest vs an air unit? Is there a chart anywhere for this sort of thing, or do you just have to use feel, experience, and common sense?

RE: Attack & Defense Modifications by Terrain

Posted: Fri Oct 28, 2011 12:53 pm
by DownriverRick
Terrain information is in the Library (along with a lot more good info).

RE: Attack & Defense Modifications by Terrain

Posted: Fri Oct 28, 2011 7:28 pm
by torrone
I know the terrain info is there, but that's just for movement. I'm looking for terrain attack/defense modifiers.
ORIGINAL: DownriverRick

Terrain information is in the Library (along with a lot more good info).

RE: Attack & Defense Modifications by Terrain

Posted: Sat Oct 29, 2011 12:55 am
by DownriverRick
ORIGINAL: torrone

I know the terrain info is there, but that's just for movement. I'm looking for terrain attack/defense modifiers.
ORIGINAL: DownriverRick

Terrain information is in the Library (along with a lot more good info).

Actually not. The three ratings on the Terrain page are Special Properties, Base Entrenchment and Initiative Cap. All three deal with combat, not movement.

RE: Attack & Defense Modifications by Terrain

Posted: Sat Oct 29, 2011 12:42 pm
by torrone
I was looking at the Movement chart. Don't know why I didn't notice the Terrain chart. That chart does give a better idea of how units will perform in different terrains. It's not the type of chart you used to see in tabletop games(D+2 in Forest, and so on), but it does provide info as to how units will attack/defend in different terrain/weather conditions. Thanks for the help.