Page 1 of 1
Is there a change list for BabesLite?
Posted: Sat Oct 29, 2011 11:12 am
by 1EyedJacks
Hi all,
Is there a thread or link someone can point me to that shows some detail into the changes between BabesLite & AE? I've only played AE once and I've just started a game of BabesLite.
TTFN,
Mike
RE: Is there a change list for BabesLite?
Posted: Sat Oct 29, 2011 2:44 pm
by JWE
ORIGINAL: 1EyedJacks
Hi all,
Is there a thread or link someone can point me to that shows some detail into the changes between BabesLite & AE? I've only played AE once and I've just started a game of BabesLite.
TTFN,
Mike
The basic changes are on the website. Additional Classes and the Ships that go with, mostly Don Bowen's Babies; small ones that play in ports and that the AI uses for local ops, and a bunch of historical thingamabobs that were there and did notable deeds.
Data tweaks to the Class files, that redefine ASW launchers on Ships so things don't go off the cliff. Data tweaks to the Device files to give more reasonable AAA results. Data tweaks to the Device files to give more reasonable ASW results (expressly using the Class tweaks - one don't work without the other).
Detail on all this stuff is spread through a ton of threads on this sub-forum. Way too much for a changelog.
Use it or not. Choice.