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Bridge roof possible?
Posted: Mon Oct 31, 2011 3:33 pm
by davidss
Hi,
I've made Pegasus bridge wider so vehicles can move across, but am now wondering if TLD has some way of allowing soldiers/vehicles to pass under the bridge roof.
I know vehicles can't enter buildings, so I guess the normal roof won't work ... any ideas?

RE: Bridge roof possible?
Posted: Mon Oct 31, 2011 10:39 pm
by Tejszd
The new path finding code seems to require a wider path than the previous path finding code when it does its quick check to find an acceptable route.
I think you have already read Andrew's post in the other thread but to be safe; Factory Floor allows vehicles to drive under a roof.
RE: Bridge roof possible?
Posted: Tue Nov 01, 2011 3:54 am
by davidss
ORIGINAL: Tejszd
The new path finding code seems to require a wider path than the previous path finding code when it does its quick check to find an acceptable route.
I think you have already read Andrew's post in the other thread but to be safe; Factory Floor allows vehicles to drive under a roof.
Thanks

RE: Bridge roof possible?
Posted: Tue Nov 01, 2011 4:51 am
by Andrew Williams
Any vehicles that deploy on the bridge are stuck for the duration... although they do seem to be able to pivot.... weird.
RE: Bridge roof possible?
Posted: Tue Nov 01, 2011 4:57 am
by Andrew Williams
This is rather sad that after a year of the German AI not moving on the strat map now Pegasus is impassable to vehicles... i guess a foot soldier lead attack can be followed up by a deployment over the river next battle.
Awkward but doable.... hmmm..
RE: Bridge roof possible?
Posted: Tue Nov 01, 2011 6:01 am
by davidss
ORIGINAL: Andrew Williams
This is rather sad that after a year of the German AI not moving on the strat map now Pegasus is impassable to vehicles... i guess a foot soldier lead attack can be followed up by a deployment over the river next battle.
Awkward but doable.... hmmm..
It's sorted out now ... thanks for your help with the 5CC LOS thing
