Page 1 of 1

NewB Question Part III: Air Drop/Aid

Posted: Sun Jul 28, 2002 11:54 pm
by Wraith3k
Hey
just wondering is there any way u can air drop. i only see the computer done it before.
Wraith

Airdrop ops are restricted to the AI

Posted: Mon Jul 29, 2002 1:26 am
by Bernd Hesberg
No, you can't. It's assumed that you as a qualified team leader (:)) will be able to handle this.
There's one tip though to predict if airdrops are going to happen. Check out the number of enemy jocks
(hit F3 and use the arrows in the popup) and sum up their maximum titan tonnage when you can spot them. If it's far from your team's tonnage, it's most likely that an airdrop will occur. So keep you team close together. It also pays off to advance carefully and sneaky.

Posted: Mon Jul 29, 2002 1:42 am
by LarkinVB
Also note that you can set the chance for airdrops to happen in binit.dat. At least I heard so ....

Posted: Mon Jul 29, 2002 9:18 pm
by Wraith3k
This is the only tthing is Binit.dat file
# Begin
# <- this is a comment character.
# Now the chance a river will be on the map :
#river 20
# Here is the percentage of forest hexes on the map :
#forest 20
# Here is the percentage of hill hexes on the map :
#hill 20
# Chance for the AI to make airdrops :
#airdrop 25
# Strength of random teams1 and team3 compared
# to player team2 in percentage (100 is same strength) :
#enemy 100
# Maximum number of titans in random team :
#teamtitans 8
# Disables intro mp3 music :
#nomp3
# Disables ingame music :
#nomusic
# Disables all sounds :
#nosound
# Now some options you can override with F4
# Titan move animation on or off :
#animation on
# Attack sprite speed fast or slow :
#sprite slow
# Popup message display long or short :
#delay long
# Attack messages all, some or few :
#messages all
# Launch module with tcc fullscreen or window :
#factory fullscreen
#battlefield fullscreen
#headquarters fullscreen
# Internet or LAN host ip address :
#iphost xxx.xxx.xxx.xxx
# Player name in netgames :
#ipplayer NAME
# Debug flag for netgames :
#debug
# Duration of player turn :
#timeout x
# End

Posted: Mon Jul 29, 2002 10:59 pm
by Bernd Hesberg
That's it. Of course, if you want to use any of the settings therein, you have to uncomment the lines accordingly.
Note also, that this file must be located in the 'data' subfolder of your ToS directory.

Posted: Tue Jul 30, 2002 8:12 pm
by PrinceCorrin
To clarify:

In order to reduce or increase the percent for airdrops (as an example) You would need to remove the # in front of the line where air drop percent is. So while it looks like this:

# Chance for the AI to make airdrops :
#airdrop 25

You would alter it to look like this:

# Chance for the AI to make airdrops :
airdrop 25

All the numbers currently in the Binit.dat are default, so if you like them the way they are there's no need to uncomment any lines. You do need to uncomment the lines to change them though.

Posted: Tue Jul 30, 2002 9:52 pm
by Wraith3k
thx