Maybe a little improvement
Posted: Wed Nov 16, 2011 9:26 pm
Sometimes during the AI turn it`s hard to decide, if a unit was destroyed or just hit quite hard, because in both cases there is the same sfx...
So why don`t make a special sfx, or a maybe a huge explosion when a unit gets destroyed? Something like that could make the game much more easy to overview
So why don`t make a special sfx, or a maybe a huge explosion when a unit gets destroyed? Something like that could make the game much more easy to overview