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TF and Air Unit Selection Glitch

Posted: Tue Nov 22, 2011 8:15 pm
by Capt Cliff
I am consistently running into a problem that when I select a TF or air unit what displays is another unit. This can be troublesome if you move a unit or transfer an air unit when you didn't want to. Below is an example. What is displayed in the big (little) window is a cargo TF, but looking below you see the transport TF is highlighted and that is the unit I clicked on to look at!!?? This also happens with air units. Select one and another appears. This has caused me grief when I transfer a air unit I did not want transferred. FYI ...

Image

RE: TF and Air Unit Selection Glitch

Posted: Wed Nov 23, 2011 5:14 pm
by HansBolter
This has been happening for some time. Choose a unit and the selection cascades to a different unit while the yellow outline indicating which unit is supposed to be selected is located around the unit you selected, not the unit being displayed.

I recall seeing some notation in the beta patch notes about fixing it, but I am on the next to the latest beta patch and it still happens to me all the time.

RE: TF and Air Unit Selection Glitch

Posted: Wed Nov 23, 2011 5:23 pm
by Cavalry Corp
I have had this ever since I have the game I think . I am on P6 at the moment - wish it would be fixed?

RE: TF and Air Unit Selection Glitch

Posted: Wed Nov 23, 2011 8:05 pm
by Barb
I have the last official patch installed and happens to me too. Especially when opening squadrons, it usually jumps to the second one.

RE: TF and Air Unit Selection Glitch

Posted: Fri Nov 25, 2011 10:03 pm
by Capt Cliff
I have even clicked on an air group button (rectangular one at bottom) and got the port screen to open!! Some one should look into fixing this.

RE: TF and Air Unit Selection Glitch

Posted: Sat Nov 26, 2011 12:18 am
by michaelm75au
What patch version are you using?

RE: TF and Air Unit Selection Glitch

Posted: Sun Nov 27, 2011 3:05 pm
by Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.

RE: TF and Air Unit Selection Glitch

Posted: Sun Nov 27, 2011 10:08 pm
by n01487477
ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.
Let me get this straight - you're asking for support(which would require a patch), but then unwilling to apply(use) that support in the form of a beta patch?
Some one should look into fixing this.

They might have, but as you don't use the beta - how would you know? For the record it has improved but I believe there is still a memory glitch. Restarting the game under the beta usually fixes it.

Anyway - Sorry for being blunt but your request doesn't seem logical[&:]

RE: TF and Air Unit Selection Glitch

Posted: Sun Nov 27, 2011 10:47 pm
by pompack
ORIGINAL: n01487477
ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.
Let me get this straight - you're asking for support(which would require a patch), but then unwilling to apply(use) that support in the form of a beta patch?
Some one should look into fixing this.

They might have, but as you don't use the beta - how would you know? For the record it has improved but I believe there is still a memory glitch. Restarting the game under the beta usually fixes it.

Anyway - Sorry for being blunt but your request doesn't seem logical[&:]

Damian, I think that what he is missing is the knowledge that when the next "official" patch comes out that will probably be the end of the line. So far no one has (I presume no one has anyway [:D]) told Michael to turn off the Beta machine but that would presumably occur when the last "official" patch is issued.

Since I (and I suspect a number of people) think that the game and especially the interface has enormously improved since the last "official" patch, I hope that we can stay in this perpetual beta mode until Michael crashes from sheer overwork.

All hail Michael! [&o][&o]

RE: TF and Air Unit Selection Glitch

Posted: Sun Nov 27, 2011 10:56 pm
by n01487477
ORIGINAL: pompack

Damian, I think that what he is missing is the knowledge that when the next "official" patch comes out that will probably be the end of the line. So far no one has (I presume no one has anyway [:D]) told Michael to turn off the Beta machine but that would presumably occur when the last "official" patch is issued.

Since I (and I suspect a number of people) think that the game and especially the interface has enormously improved since the last "official" patch, I hope that we can stay in this perpetual beta mode until Michael crashes from sheer overwork.

All hail Michael! [&o][&o]
Amen to that .. keep it rolling on!

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 3:16 am
by PaxMondo
ORIGINAL: n01487477

ORIGINAL: pompack

Damian, I think that what he is missing is the knowledge that when the next "official" patch comes out that will probably be the end of the line. So far no one has (I presume no one has anyway [:D]) told Michael to turn off the Beta machine but that would presumably occur when the last "official" patch is issued.

Since I (and I suspect a number of people) think that the game and especially the interface has enormously improved since the last "official" patch, I hope that we can stay in this perpetual beta mode until Michael crashes from sheer overwork.

All hail Michael! [&o][&o]
Amen to that .. keep it rolling on!
+1

[&o][&o][&o]

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 6:49 am
by michaelm75au
ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.

There has been several fixes applied during beta to try to stop this. The latest fix being in beta 1108q9 (end of Oct 2011)[:)]

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 10:11 am
by Cavalry Corp
OK thats good Michael , I am on P6 and have all sorts of problems ( which i just live with - yes I also get air units opening port screens etc...).

My opponents only want to update when the next official patch comes out so I guess I will have to wait.

Cav

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 10:19 am
by HansBolter
ORIGINAL: michaelm

ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.

There has been several fixes applied during beta to try to stop this. The latest fix being in beta 1108q9 (end of Oct 2011)[:)]


I'm running 1108r3, the latest beta and it still does it constantly.

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 11:46 am
by PaxMondo
I'm running r3 also, and see it occassionally.  If I restart it goes away for me and may not re-appear for some time (meaning a day or two).  Also, I have not been able to isolate any particular set of keystrokes which does it.  Sorry.  For me it is an unrepeatable error and so I have not reported it prior to this.

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 2:28 pm
by Capt Cliff
ORIGINAL: n01487477
ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.
Let me get this straight - you're asking for support(which would require a patch), but then unwilling to apply(use) that support in the form of a beta patch?
Some one should look into fixing this.

They might have, but as you don't use the beta - how would you know? For the record it has improved but I believe there is still a memory glitch. Restarting the game under the beta usually fixes it.

Anyway - Sorry for being blunt but your request doesn't seem logical[&:]

Dam you, you arrogant moron, butt out fool. There is official patch on the download site and the "beta" patch you get from the forum. That is what I was referring to, use you brain for something other than a sponge for your own voice. Arrogant forum troll.

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 2:31 pm
by Capt Cliff
ORIGINAL: michaelm

ORIGINAL: Capt Cliff
ORIGINAL: michaelm

What patch version are you using?

Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.

There has been several fixes applied during beta to try to stop this. The latest fix being in beta 1108q9 (end of Oct 2011)[:)]

I hope this helped bring this to light. Seems like even the most recent beta patch has problems.

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 2:54 pm
by USSAmerica
ORIGINAL: Capt Cliff

ORIGINAL: n01487477
ORIGINAL: Capt Cliff



Version 1.0.4.1106i ... right from the DL site and it appears to be the most current. I don't use the beta patches.
Let me get this straight - you're asking for support(which would require a patch), but then unwilling to apply(use) that support in the form of a beta patch?
Some one should look into fixing this.

They might have, but as you don't use the beta - how would you know? For the record it has improved but I believe there is still a memory glitch. Restarting the game under the beta usually fixes it.

Anyway - Sorry for being blunt but your request doesn't seem logical[&:]

Dam you, you arrogant moron, butt out fool. There is official patch on the download site and the "beta" patch you get from the forum. That is what I was referring to, use you brain for something other than a sponge for your own voice. Arrogant forum troll.

I think someone peed in your Wheaties this morning. [X(]

That was a seriously un-called for overreaction. What Damian was trying to point out to you is that anything that might "fix" this problem will only go into the Beta patch. If you don't use the Beta patch, you will never get the fix. One day, down the road, the comprehensive beta patch will be officially released as the next patch, but that still may be a long time from now. It may be that you just didn't understand the relationship between the official and beta patches, but Damian did not deserve that! [:-]

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 4:49 pm
by pompack
ORIGINAL: USS America

ORIGINAL: Capt Cliff

ORIGINAL: n01487477


Let me get this straight - you're asking for support(which would require a patch), but then unwilling to apply(use) that support in the form of a beta patch?

They might have, but as you don't use the beta - how would you know? For the record it has improved but I believe there is still a memory glitch. Restarting the game under the beta usually fixes it.

Anyway - Sorry for being blunt but your request doesn't seem logical[&:]

Dam you, you arrogant moron, butt out fool. There is official patch on the download site and the "beta" patch you get from the forum. That is what I was referring to, use you brain for something other than a sponge for your own voice. Arrogant forum troll.

I think someone peed in your Wheaties this morning. [X(]

That was a seriously un-called for overreaction. What Damian was trying to point out to you is that anything that might "fix" this problem will only go into the Beta patch. If you don't use the Beta patch, you will never get the fix. One day, down the road, the comprehensive beta patch will be officially released as the next patch, but that still may be a long time from now. It may be that you just didn't understand the relationship between the official and beta patches, but Damian did not deserve that! [:-]

Some people are really, really difficult to help [8|]

RE: TF and Air Unit Selection Glitch

Posted: Mon Nov 28, 2011 8:40 pm
by PaxMondo
Wow. Way uncalled for. Timeout is needed here. Moderator please?

PS: purposely did not copy the personal attack on Damian. No need to propogage it ....