Page 1 of 1

Mine Layers won`t

Posted: Tue Jul 30, 2002 8:03 pm
by Black Cat
I have run 2 minelayers , fully loaded up from Noumea to PM to mine the Base Hex in the slim hope this will deter the weekly Toyko Express runs.

I refuel them en route, they get to PM, look around, have some lunch, buy some Duty Free Booze, and then sail back toward Noumea with the mines still aboard.

I have tried this 3 times, same thing...even used the Editor to up the experience levels, no mine laying occurs in the Base Hex.

PS: The Subs will mine the Base Hex in PM.....but that`s a poor use for them.

Posted: Tue Jul 30, 2002 9:06 pm
by Mark W Carver
Was the minewarfare TF set to "Retirement Allowed" in the hex that you wanted the mines layed?

Yes Tried it both ways.. N/T

Posted: Tue Jul 30, 2002 9:45 pm
by Black Cat
Originally posted by Mark W Carver
Was the minewarfare TF set to "Retirement Allowed" in the hex that you wanted the mines layed?

Posted: Tue Jul 30, 2002 11:59 pm
by willgamer
It's worked for me.

My checklist:

1. make sure mines are actually onboard; as an aside, my DMs would only load 1/2 full if docked... they had to be disbanded to anchor to fill up!

2. send them NO retirement allowed to about 4 hexes away from PM.

3. refuel them one way or another.

4. now make them Retirement Allowed and retarget to the port hex.

HTH :)

OK

Posted: Wed Jul 31, 2002 5:53 am
by Black Cat
Originally posted by willgamer
It's worked for me.

My checklist:

1. make sure mines are actually onboard; as an aside, my DMs would only load 1/2 full if docked... they had to be disbanded to anchor to fill up!

2. send them NO retirement allowed to about 4 hexes away from PM.

3. refuel them one way or another.

4. now make them Retirement Allowed and retarget to the port hex.

HTH :)

Thanks, I`ll give that a try...:)

Posted: Wed Jul 31, 2002 7:22 am
by dpstafford
Originally posted by willgamer
It's worked for me.
My checklist:
1. make sure mines are actually onboard; as an aside, my DMs would only load 1/2 full if docked... they had to be disbanded to anchor to fill up!
2. send them NO retirement allowed to about 4 hexes away from PM.
3. refuel them one way or another.
4. now make them Retirement Allowed and retarget to the port hex.
HTH :)
Quite ridiculous to have to jump through such hoops to lay some mines at a friendly port.

Perhaps you can help me with a similar problem. My opponent used a sub to lay mines at MY port. I can't seem to get my MSWs to clear them no matter how I structure the TF or its orders. Got a checklist for that?

Posted: Wed Jul 31, 2002 7:38 am
by Joel Billings
Originally posted by dpstafford

Quite ridiculous to have to jump through such hoops to lay some mines at a friendly port.

Perhaps you can help me with a similar problem. My opponent used a sub to lay mines at MY port. I can't seem to get my MSWs to clear them no matter how I structure the TF or its orders. Got a checklist for that?
You should be able to set them to Patrol with the hex you want swept as the destination. That should get the mines eventually.

Posted: Wed Jul 31, 2002 11:34 am
by Supervisor
Or try including the MSW's in a TF that is going to arrive in the port.

Just a thought...

Posted: Mon Aug 05, 2002 9:39 pm
by panda124c
Originally posted by willgamer
It's worked for me.

My checklist:

1. make sure mines are actually onboard; as an aside, my DMs would only load 1/2 full if docked... they had to be disbanded to anchor to fill up!

2. send them NO retirement allowed to about 4 hexes away from PM.

3. refuel them one way or another.

4. now make them Retirement Allowed and retarget to the port hex.

HTH :)
I have trouble with my DM's getting half way to Lagun and just hanging out for a couple of days. Then they run out of fuel, and if you tell them to go to a hex so they can refuel they lay their mines there. I have found the solution to the low fuel load, send one of the CL's with them to keep them fueled until they, hopefully, reach their target hex. :D

Posted: Tue Aug 06, 2002 2:00 am
by Mark W Carver
Originally posted by pbear

I have trouble with my DM's getting half way to Lagun and just hanging out for a couple of days. Then they run out of fuel, and if you tell them to go to a hex so they can refuel they lay their mines there. I have found the solution to the low fuel load, send one of the CL's with them to keep them fueled until they, hopefully, reach their target hex. :D
Just set your TF with the DM's in them to "Patrol/Do Not Retire" and they will not lay their mines until you reset them to "Retirement Allowed".

Posted: Tue Aug 06, 2002 3:38 pm
by panda124c
Originally posted by Mark W Carver


Just set your TF with the DM's in them to "Patrol/Do Not Retire" and they will not lay their mines until you reset them to "Retirement Allowed".
I thought I had tried this but will try again. Battle Fatigue or was it Malaria, I don't remember. :D

Posted: Wed Aug 14, 2002 8:14 pm
by panda124c
Originally posted by Mark W Carver


Just set your TF with the DM's in them to "Patrol/Do Not Retire" and they will not lay their mines until you reset them to "Retirement Allowed".
Works like a champ thanks.

Another means of laying mines...

Posted: Sat Aug 17, 2002 1:47 am
by RevRick
Send the DM's close to where you want as a Surface Action TF. When you get them close enough to where you want the mines - change to Mine Warfare - designate the hex - set Retire Allowed - and send them on their way. If you want them to return to the port to refuel - change their homeport, or they head for the port from which they originated. I have mined the approaches to Lunga, Vila, and even ran the boys into Shortland at night with a reverse Tokyo Express operating as cover. Made a big mess of the harbor for a while.

Thanks for the tip about reorganizing the TF though. Thought they were a bit light.