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Update Schedule Information
Posted: Mon Nov 28, 2011 11:16 pm
by Erik Rutins
Hi everyone,
Just wanted to give you a quick status update on how things are going behind the scenes. Elliot and I have been reading through all your feedback, organizing and prioritizing it for the coming updates. The first update will be focused on bug fixes and other issues, including balance tweaks. We expect to have another public beta update available tomorrow, and another one on Friday, with the official first update early next week. That should allow us to address the majority of reported issues very soon after release.
The second update will take a bit longer, provided we don't find that we've missed an important issue or bug with the first one. I'd still expect that by the end of the year and that will include some additional improvements to the game in various areas as well as another batch of minor fixes and tweaks.
Regards,
- Erik
RE: Update Schedule Information
Posted: Mon Nov 28, 2011 11:20 pm
by tjhkkr
Well, I have been thoroughly impressed; I have watched Erik and Elliot answer a lot of questions; and it sounds like you guys tested a lot of things before it got to us, a lot of differend scenarios...
Good product with extraordinary customer support![:)]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 12:55 am
by Cauldyth
Thanks for the update! Very quick turnaround time.
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 1:28 am
by Nedrear
Can we expect a bigger modding possibility - don't mind the guide - with the second update? I would really wish to assign gender pictures to jobs or at least a general picture to a job class.
Still I look forward to the first official patch and will download it of course. I hadn't any of those nasty luxury bugs yet, but some have them and it is good to get rid of it. Neither of the others. Strange... maybe the xenophobic demeanor of my conglomerate leader keeps the bugs away. Kill at sight!
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 2:15 am
by feelotraveller
Can we please have that 'win' button for the second up date. Pretty please.
Everybody is asking for it.

RE: Update Schedule Information
Posted: Tue Nov 29, 2011 2:17 am
by feelotraveller
Seriously, good work guys. Looking forward to much more enjoyment of this little gem.
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 2:18 am
by Gelatinous Cube
As always, there just aren't words to express how much I wish other game companies were this easy-going and productive at the same time.
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 4:00 am
by jezwhywhy
Christ can u guys do nothing right is this game Sword of the Stars II (LOL JOKE) No seriously I love you guys [&o]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 4:58 am
by J HG T
Sounds good. Legends have definetly been more stable (not a single crash for me yet, which I like very much in any game), performance is better and I haven't run into really serious bugs apart from the odd Kiadian victory condition thingy.
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 5:05 am
by HectorOfTroy
Thanks guys for your hard work, I'm still loving the game [:'(]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 9:14 am
by Eystein_hansen
goodwork guys
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 9:34 am
by Caesar_Augustus
Goodness gracious me... I am truly awed... [;)] [&o]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 12:40 pm
by Data
Man, do you guys ever stop? I ask it for your own sake....not ours [:D]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 3:42 pm
by ehsumrell1
No.....slop on the praise!!!!!!!!!!!! [:D]
RE: Update Schedule Information
Posted: Tue Nov 29, 2011 4:01 pm
by Mysterius
Thank you Erik & Elliot [:)]
RE: Update Schedule Information
Posted: Tue Dec 06, 2011 3:04 pm
by Erik Rutins
Hi everyone,
Another update on this. We're planning to do one more public beta update (1.7.0.5) before the first official update, which we still expect to release this week. The number of issues that came up over the weekend, especially with ships and fleets, convinced us that we needed a bit more work before we could make the first update official.
The second update is still planned for release by the end of this year and will include some improvements in several areas as well as continued fixes for reported bugs and balance tweaks.
Regards,
- Erik
RE: Update Schedule Information
Posted: Tue Dec 06, 2011 5:38 pm
by J HG T
Sounds good.
The only real problem I currently have with the Legends is still the quality of AIs ship designs and overall amount of combat ships that AI empires put out. In my current game many AI empires could match my technologically superior battlefleets by purely massing more ships in their fleets. Playing on hard BTW.
TBH capturing neighbouring Slukens homeworld early in the game gave me an edge over my rivals.
I'm personally willing to sacrifice some RPing diffrences so that AI empires get proper, effective ship designs. Woodmans suggested powerplay mode would be sweet indeed.
Anyways, looking forward to more patches.
RE: Update Schedule Information
Posted: Tue Dec 06, 2011 5:54 pm
by Canute0
Erik can you made an quick Overview for the planned improvments ?
RE: Update Schedule Information
Posted: Tue Dec 06, 2011 5:58 pm
by Erik Rutins
I'll do that once we finish the first update.
Regards,
- Erik
RE: Update Schedule Information
Posted: Tue Dec 06, 2011 6:32 pm
by Texashawk
Eric,
End of the year? Only one more update? I'm very disappointed in Matrix and CodeForce. Why, your direct competition (SOTSII) gets a new patch every other day!!
[;)]
Steve
ORIGINAL: Erik Rutins
Hi everyone,
Another update on this. We're planning to do one more public beta update (1.7.0.5) before the first official update, which we still expect to release this week. The number of issues that came up over the weekend, especially with ships and fleets, convinced us that we needed a bit more work before we could make the first update official.
The second update is still planned for release by the end of this year and will include some improvements in several areas as well as continued fixes for reported bugs and balance tweaks.
Regards,
- Erik