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Are colony ships building slower?

Posted: Mon Nov 28, 2011 11:45 pm
by feelotraveller
I'm wondering if it is just one or other of the settings in my game, a rebalancing for Legends, or something else.

My colony ships are building very much slower. Like close to a year (10-11 months) for a stripped back earlyish coloniser... no weapons, armor, shields. Size 500.

I have a human, normal pop homeworld (10 billion+) but very expensive research game in a 15x15 1400 stars galaxy.

I really remember them building maybe twice as fast in ROTS. If its not a memory error anyone have an idea of the factors involved, or has colony ship production been markedly slowed.

My spaceport builds/refits seem to only take about as long as I remember which is why I ask.

RE: Are colony ships building slower?

Posted: Mon Nov 28, 2011 11:56 pm
by grb1982
Probaly Has Something to do with the resource shortages in the early game. strip as many components as you can especialy those containing polymer steel and carbon fiber weapons dont seem to be a problem since they dont realy use any hard to find resources in large numbers now armor use alot of steel and you should avoid armoring anything til you have multiple steel mines built. I managed to get my colony ship down into the 490s size doesnt seem like that much of reduction but it use a lot less of the big three critical resources

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:03 am
by WoodMan
Haven't had any problems myself, not noticed any difference.  and another mention of these illusive resource shortages, I'm still at 1 resource shortage ever, Cromium, about a year back...  How is everyone suffering so much early game?  I'm using Harsh homeworld too [&:]

Edit: Do you put your constructionship on manual or auto? On auto I notice they seem to build research stations before mines, thats not really a good idea in my experience. Apart from this I can't really offer any more advice, I really don't understand where these resource shortages are coming from.

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:09 am
by grb1982
The First 3 to 4 projects of each new constructer I do Manualy Usaly mines on steel Polymer Carbon fiber and Carsalon in that order then I Autamate Them I Can usally Build About 4 constructers very quickly my constructer designs are about 260 to 270 in size

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:15 am
by ehsumrell1
ORIGINAL: feelotraveller

I'm wondering if it is just one or other of the settings in my game, a rebalancing for Legends, or something else.

My colony ships are building very much slower. Like close to a year (10-11 months) for a stripped back earlyish coloniser... no weapons, armor, shields. Size 500.

Yes, it is part of the re balancing for Legends. Colony ships are larger and slower to build, thus
making colonization more difficult. [8D]

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:21 am
by feelotraveller
Ah. Thanks Ed. Good to see I wasn't imagining things. [:)]

Should make for longer, more interesting games.

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:29 am
by Kayoz
ORIGINAL: ehsumrell1

Yes, it is part of the re balancing for Legends. Colony ships are larger and slower to build, thus
making colonization more difficult. [8D]

Ta for the info! [:)]

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 12:56 am
by Tanaka
I seem to have no problem out colonizing the AI empires often 10 to 2 or 3 which makes them easy to take down. I wonder if this is crippling the AI colonization efforts? Since colonization is the main way to get ahead in the game any AI improvement with this would be much appreciated!

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 1:01 am
by grb1982
just took a look at my early constructer design its actualy excatly 250 in size

I'm trying to put a screen shot of the design in this post. my first time trying post a screen shot let see if it works

Image

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 2:07 am
by Gelatinous Cube
In RotS, I almost never took control of my resource gathering operations. I would just auto-build five constructors straight off the bat, and it would be gravy from there.

Now, I am required to make some hard decisions as to how my initial time should be spent. It's an adjustment, but I like it.

RE: Are colony ships building slower?

Posted: Tue Nov 29, 2011 2:12 am
by feelotraveller
ORIGINAL: WoodMan

Haven't had any problems myself, not noticed any difference.  and another mention of these illusive resource shortages, I'm still at 1 resource shortage ever, Cromium, about a year back...  How is everyone suffering so much early game?  I'm using Harsh homeworld too [&:]

It's because you are playing Harsh homeworld. [:D]