Autorefitting destroying advanced tech
Posted: Thu Dec 01, 2011 4:25 pm
I just recently started a new game and in the first year found an advanced frigate with REALLY high tech weapons and engines. He was single-handedly keeping the 6 (!!!) nearby pirate groups at bay. Then time came that I completed research of torpedoes. When prompted to refit my existing ships I said SURE. I assumed that only the designs that I actually can build would be refitted. I was wrong. The best frigate in the game was first to the starport (due to it's awesome engines and reactors) to be retrofitted back to a boring old non-advanced frigate, losing ALL those very awesome components.
Perhaps the auto-refitting logic should only refit designs that previously contained technologies you can actually build and ignore the ships that have futuristic technologies?
AWAY WITH CONFORMITY!
Riptorch
Perhaps the auto-refitting logic should only refit designs that previously contained technologies you can actually build and ignore the ships that have futuristic technologies?
AWAY WITH CONFORMITY!
Riptorch