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Economy Question
Posted: Fri Dec 02, 2011 1:52 pm
by smcintyr11
Hi I am just learning the game. But basically my question is this. I keep losing money although I don't know why. Right now my State cash on hand is negative -15K, my state cashflow is +9K. My private cash on hand is 67K on my private cashflow is -52K. My cash on hand will seem to slowly improve sometimes making it to even and then it will suddenly drop 10-15K. I think I should be making money with a positive cash flow, but this appears to not be the case. I looked at the galactic encyclopedia and manual, but it didn't give me any answers. If someone could point me in a direction it would be helpful. Thanks.
RE: Economy Question
Posted: Fri Dec 02, 2011 2:01 pm
by cookie monster
You are losing money because your maintenance charges are too high
Retire some extra ships or troops, and see how your bank balance recovers
When you retire the ships you can rebuild them from the same parts later if your at the same space port
RE: Economy Question
Posted: Fri Dec 02, 2011 2:26 pm
by smcintyr11
Do mining bases count towards these maintenance costs as well? If they do, right now I have my constructor ships automated and they have built many mining stations. It might be a better idea to manually control what mining stations are being created?
RE: Economy Question
Posted: Fri Dec 02, 2011 2:27 pm
by MasterChief
ORIGINAL: cookie monster
You are losing money because your maintenance charges are too high
Retire some extra ships or troops, and see how your bank balance recovers
When you retire the ships you can rebuild them from the same parts later if your at the same space port
Interesting. I always assumed retiring a ship was the same thing as scraping it ... I better go back and read the galactopedia [:)]
So, from an economic standpoint is retiring similar to "moth balling" a ship. If not that would be a great addition. You could lay up your obsolete ships for a fraction of the maintenance cost and be able to call them up as a reserve in time of need (with an obvious cash dump to bring the ships fully on line again.)
RE: Economy Question
Posted: Fri Dec 02, 2011 2:32 pm
by ASHBERY76
ORIGINAL: cookie monster
When you retire the ships you can rebuild them from the same parts later if your at the same space port
Dam I never knew that,duh.
RE: Economy Question
Posted: Fri Dec 02, 2011 2:38 pm
by cookie monster
Check your empire screen and look at the totals of the maintenance charges
Remember your taxes plus resource trades make your profit, so mines are good
Ships and troops and space ports are charges
Although the space port does have a trade centre which generates income
RE: Economy Question
Posted: Fri Dec 02, 2011 2:39 pm
by Cauldyth
Also, if you've authorized refits, the money doesn't get deducted for a particular ship until it actually arrives at port for the refit. I've had cases where I authorized large refits, and months later I was still getting hit by periodic massive deductions as the ships were still trickling in. [X(]
RE: Economy Question
Posted: Fri Dec 02, 2011 2:47 pm
by Fideach
Mining stations, when it comes to having lots of them, from my experience are only profitable if you have trading partners to sell the excess resources too. Researching the commerce tech helps with making profit on trading as well.
I would suggest to scrap\retire any excess ships you don't need in the military and check your expansion planner and see what resources you have more then enough sources for. Then scrap some of those bases that you don't need and are in an area with excess of those resources.
You could also do what I did in my current game, playing a human military dictatorship. My large fleets and the fact everyone doesn't like me, keeps me in the red. But I fund it with rapid expansion, and selling off my lower tech to everyone. Even sold a few bases. Not the best practice, but can keep you afloat till your colonies catch up tax wise.
RE: Economy Question
Posted: Fri Dec 02, 2011 6:36 pm
by smcintyr11
Thank you for all the replies. It is definitely a learning process
RE: Economy Question
Posted: Sat Dec 03, 2011 1:37 pm
by the1sean
ORIGINAL: ASHBERY76
ORIGINAL: cookie monster
When you retire the ships you can rebuild them from the same parts later if your at the same space port
Dam I never knew that,duh.
I don't think that's how it works, exactly. Can't find a clear reference in the galactopedia, but pretty sure when you "retire" a ship you get the resources used to build it back, and they are stored at the colony/shipyard where decommissioned. So the components aren't sitting there, but the resources are now available for constructing future vessels.
RE: Economy Question
Posted: Sat Dec 03, 2011 3:06 pm
by Data
This is indeed how it works, have tested it some time ago.
RE: Economy Question
Posted: Sat Dec 03, 2011 3:14 pm
by Malevolence
ORIGINAL: the1sean
I don't think that's how it works, exactly. Can't find a clear reference in the galactopedia, but pretty sure when you "retire" a ship you get the resources used to build it back, and they are stored at the colony/shipyard where decommissioned. So the components aren't sitting there, but the resources are now available for constructing future vessels.
Indeed.