Fleet/Design trick to help with micromanagement
Posted: Fri Dec 23, 2011 12:13 am
First with designs, save your designs at the beginning of the game. Turn design off, and never turn it on again. When it is time to upgrade to a new type of an old component, simply select the affected ships (or all of them - easy enough), and click the manual upgrade. I usually pick standard flight bays, since they never really become obsolete. I put fighter bays on most of my ships and bases.
Once you are designing your own ships, simply pick which ones you will want in your fleets - usually destroyers, carriers, transports, capital ships. Make sure all the ships you will be using have at least one troop component. Now, make a bunch of ships. Hit F11 and select troop carriers as your filter. You can easily make a large fleet for invasion (include transports), or defense - skip the transports for this one. I then refer you to the fleet management tips by Gelatinous Cube.
If you are at war, make an overwhelming invasion fleet, load troops, and target an important planet. I use F12 to also rename the fleets (such as 3rd western defenders, or 5th heavy invaders), so I will know how to use it later. I try to spread out the home bases for fleets, but I always want a large defensive fleet at the capital, plus an invasion fleet to load troops from the capital.
Just some thoughts, feel free to contribute your own ideas.
Once you are designing your own ships, simply pick which ones you will want in your fleets - usually destroyers, carriers, transports, capital ships. Make sure all the ships you will be using have at least one troop component. Now, make a bunch of ships. Hit F11 and select troop carriers as your filter. You can easily make a large fleet for invasion (include transports), or defense - skip the transports for this one. I then refer you to the fleet management tips by Gelatinous Cube.
If you are at war, make an overwhelming invasion fleet, load troops, and target an important planet. I use F12 to also rename the fleets (such as 3rd western defenders, or 5th heavy invaders), so I will know how to use it later. I try to spread out the home bases for fleets, but I always want a large defensive fleet at the capital, plus an invasion fleet to load troops from the capital.
Just some thoughts, feel free to contribute your own ideas.