Page 1 of 1

Collisions...

Posted: Fri Dec 23, 2011 4:39 pm
by Cavalry Corp
Is it true that ships in REP or TF TF seem more likley to collide in surface actions - I thought I would mention this as I have had a series of collisions in these circumstances and an opponent in another game lost a US DD to a collsion between two DD when they were in a surface fight mixed in with CA/CL AP AK etc.

Do ships collide just when moving or just in surface actions?
Do commanders / ship exp play a role?

The biggest ship I have lost to a collision has been one of the old Jap CL , that was in a T convoy attacked by US ships at PM ( which I own) . It got dispanded into port at PM but still sank.


cav

RE: Collisions...

Posted: Fri Dec 23, 2011 5:07 pm
by crsutton
ORIGINAL: cavalry



Do ships collide just when moving or just in surface actions?
Do commanders / ship exp play a role?




cav


Both, I think the biggest factors are size of TF and restricted waters. I have had all types of ships collide. Massive invasions where all the ships are in one hex or one TF will give you lots of collisions.

I was moving an ARD in the Pacific and got the message that the tow rope parted. Suffered about 10 sys and 10 flotation.


RE: Collisions...

Posted: Fri Dec 23, 2011 9:02 pm
by jcjordan
Mine seem to happen more in cargo/transport but I normally have 25+ ships in those so chances are probably based on #of ships. Though I've had DD's collide in a 4 ship tf before.

RE: Collisions...

Posted: Sat Dec 24, 2011 1:13 am
by Alfred
Collisions at sea are based on the following factors.
  • number of ships in the TF, the more ships in the TF the increased chance of a collision occuring
  • the speed of the TF, at maximum speed the chance of a collision occuring increase
  • what the TF is doing, a TF engaged in combat is more likely to see a collision than if it is trundling along sedately carrying cargo from A to B
  • random luck

When a collision does occur, the smaller ship of the two involved in the collision usually comes off worse.

Alfred

RE: Collisions...

Posted: Sat Dec 24, 2011 4:05 am
by jmalter
thx Alfred, i agree w/ your analysis.

(also my thanks for your Ship Repair 101 post, that was awesome!)

my take is that AE introduces these events far less often than was actually the case, & also should have included random events such as running aground, blundering into your own minefield, & the occasional ammo-dump or magazine explosion (Mutsu).

my own personal moan is when a fully-loaded AO or TK goes ka-boom, w/ no explanation! it'd be nice to know if this was a random event, or if (more likely) it got tagged by a patrol-bomber.

RE: Collisions...

Posted: Sat Dec 24, 2011 4:15 am
by kfsgo
ORIGINAL: jmalter


my take is that AE introduces these events far less often than was actually the case, & also should have included random events such as running aground, blundering into your own minefield, & the occasional ammo-dump or magazine explosion (Mutsu).

These things can happen, though, they're just situational so the conditions won't necessarily arise - larger minefields increase the risk of friendly ships hitting them as well as enemy ships, reef groundings only tend to happen around actual reefs etc.

RE: Collisions...

Posted: Sat Dec 24, 2011 4:53 am
by Gunner98
I just had the Adelaide blow up due to a magazine explosion as a result of a Torp hit from a Betty - strange that a Mag explosion is linked to a Torp hit but what the heck - anything can happen. More of this is better - frustrating when it happens but better.

B

RE: Collisions...

Posted: Sat Dec 24, 2011 12:53 pm
by nashvillen
Here are two Aden class xAKs that were in a TF running resources from areas in the area of the Home Islands in a TF of about a dozen with some escorting PBs. From the images, it should be obvious which one ran into which.

Image

Image

Some details have been redacted to protect operational security.

It happened in a port hex with repair capacity, one will be out a week or so, the other a month or so.