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Multiplayer PBEM?
Posted: Sat Dec 24, 2011 4:10 pm
by toddtreadway
Is there no PBEM multiplayer feature? All I can see is hotseat and online (I assume both players play at the same time).
It seems like this game would be perfect for PBEM, implimented similarly to Fields of Glory (do your turn and then the server notifies your opponent it is his turn).
RE: Multiplayer PBEM?
Posted: Sat Dec 24, 2011 10:58 pm
by demyansk
I think its only multi player no pbem
RE: Multiplayer PBEM?
Posted: Sun Dec 25, 2011 2:40 pm
by toddtreadway
I really love this game. Wouldn't a PBEM feature add immensely to replayability?
RE: Multiplayer PBEM?
Posted: Sun Dec 25, 2011 4:52 pm
by SeaMonkey
Yeah!!!! What toddtreadway says....no PBEM....no sale. This game design cries out for PBEM, that's how I play most of the time, AIs are always predictable in the long run.
2X2, surely you recognize this.[&:]
RE: Multiplayer PBEM?
Posted: Mon Dec 26, 2011 12:05 am
by toddtreadway
Well, I don't know about no PBEM no sale, since I really like the game regardless, but it would make it a lot more replayable. Sitting and waiting for an opponent to do a turn is kind of a waste of time. PBEM is a much better way to do multiplayer in games of this type, in my opinion.
RE: Multiplayer PBEM?
Posted: Mon Dec 26, 2011 9:36 am
by demyansk
I agree
RE: Multiplayer PBEM?
Posted: Wed Dec 28, 2011 3:38 am
by 2xTom
ORIGINAL: toddtreadway
Sitting and waiting for an opponent to do a turn is kind of a waste of time.
You don't have to wait. Once you've completed your turn you're free to disconnect: either to play something else or close the game entirely. When you want to return to the game, go to "Connect to game" and just enter the game code and whether you're P1 or P2.
The game is waiting for you on the server. You can replay the opponent turn by going to history mode (Menu -> History Mode).
This works exactly like PBEM except that the game is always sitting on the server instead of being sent over email. Please
make sure both players applied 1.01 patch though, as it fixes a serious bug in the networking code.
RE: Multiplayer PBEM?
Posted: Fri Jan 06, 2012 12:08 am
by toddtreadway
That is great news! I am going to give it a shot.
RE: Multiplayer PBEM?
Posted: Thu Dec 13, 2012 10:38 am
by Grimnirsson
Is there a way to use the MP with dropbox so to get an automated info on receiving a new turn?
RE: Multiplayer PBEM?
Posted: Thu Dec 13, 2012 8:59 pm
by demyansk
yes, i thought you couldn't play email but you can
RE: Multiplayer PBEM?
Posted: Fri Dec 14, 2012 2:49 pm
by Grimnirsson
What does 'yes' mean? Yes, you can play PbEM (stating the obvious) or yes you can use dropbox (then how?)
Thanks
RE: Multiplayer PBEM?
Posted: Fri Dec 14, 2012 10:54 pm
by demyansk
you can play back and forth, you don't actually send the file, when the next person plays they use the code, so send each other a email with the code to elt them know to play if I remember correctly
RE: Multiplayer PBEM?
Posted: Sun Dec 16, 2012 9:43 pm
by Grimnirsson
Ok, let me rephrase my question then...is there any notification possibility other than sending the opponent an email that it's now their turn? Battle Acadamy is also played via Slitherine servers and there's a little tool that actually notifies the players about who's turn it is now. The server also is sending out automated emails...this sending emails after each turn is a bit unwieldy so to say.
RE: Multiplayer PBEM?
Posted: Thu Aug 21, 2014 10:11 pm
by gazfun
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The Generals HQ