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New screenshots
Posted: Mon Aug 05, 2002 3:09 pm
by Marc von Martial
Hi guys,
we just uploaded a bunch of new (early alpha) screenshots.
http://www.matrixgames.com/Games/WarInThePacific/
Concentrate mainly on the map (great job Iain !)

Thankyou
Posted: Mon Aug 05, 2002 5:14 pm
by Raverdave
ThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyouThankyou.

Posted: Mon Aug 05, 2002 5:16 pm
by Raverdave
Ohmygod! This game is gona be HUGE!
Ooooohhhh !!!!!!!
Posted: Mon Aug 05, 2002 6:41 pm
by Black Cat
...my heart be still...!!!!:)
I was really hoping that Matrix would smart enough to just upgrade the PW graphics and interface, fix the bugs, add some small features and it looks like they did !!
Great Barrier Reef
Posted: Mon Aug 05, 2002 6:55 pm
by Toro
Heya Marc,
The new screenshots look great. I'm assuming the "map" isn't complete yet, but did notice the Australian coast did not display the Reef. Is that coming, or phased out due to scale?
Just wondering.
Posted: Mon Aug 05, 2002 8:56 pm
by David Heath
We are still working on the map and will be coming out with more screenshots as we can. This was just to show you a little bit of the scale and look of the game.
David
Posted: Mon Aug 05, 2002 9:38 pm
by Supervisor
Looks like a land bridge between Ceylon & India.

Posted: Mon Aug 05, 2002 11:49 pm
by Zakhal
Oh my:eek: . Thats a lot of land. They even have whole india&pakistan. Sweet, sweet.
Re: Great Barrier Reef
Posted: Tue Aug 06, 2002 1:40 am
by Marc von Martial
Originally posted by Toro
Heya Marc,
The new screenshots look great. I'm assuming the "map" isn't complete yet, but did notice the Australian coast did not display the Reef. Is that coming, or phased out due to scale?
Just wondering.
No idea, the map´s Iains job. But it´s far from finished

Posted: Tue Aug 06, 2002 1:59 am
by Caltone
Wow it is going to be huge. I like the shot that shows base info for Pearl on 12/7/41.
Suggestion for Map
Posted: Tue Aug 06, 2002 3:36 am
by Diealtekoenig
I understand why you are using the projection you are using, but it is a little confusing.
I would suggest marking the Equator at least and perhaps some lines of Latitude and Longtude (?Every 20 degrees?) to give a better feel for just which direction Samoa lies from Tarawa etc.
Posted: Tue Aug 06, 2002 3:44 am
by John Carney
What an impossible job to take half a globe, flatten it out and squeeze it into a hexagon grid with out causing and two important objectives to become farther apart or closer together.
The map is looking great Iain, can not wait until it is completed. So we can start to whine about it. Thank You for the early screen shots.
I'm already starting to drool!
Posted: Tue Aug 06, 2002 7:03 am
by RevRick
and believe me, it's not a pretty sight!!! Looks like PacWar on overdrive with a very tall gear ratio! When can we have the keys, please? I promise to be good and not speed, really.
Map Questions
Posted: Tue Aug 06, 2002 8:20 am
by IChristie
Hi Guys,
Thanks for the feedback on the map. As mentioned above the map is still in alpha stage at this point. The main work still required includes:
- Reefs (including the Great Barrier Reef)
- Completing the addition of sea and land mass names throughout the map
- Miscellaneous adjustments to land masses (to make them line up with hexes, remove unwanted land bridges

- thanks Rowlf - etc.)
- Addition of more distinct shallow water markings
- Tweaking some of the graphics and textures
As for the projection - the actual selection of the of the projection predates my involvement in the project. As I understand it, the projection was chosen to be an "equal area" projection so that every hex is more or less equal in area. It does take a little getting used to but as noted it's a tough job to intuitively represent more than half the globe on a flat map.
You should note that, in the game you will never be looking at an area larger than 1024x768 (i.e. the resolution of the screenshots) so the odd arrangement of the larger landmasses really isn't noticeable in game play.
Please, if you have any other comments, questions, queries, complaints or suggestions on what you see, post them now. It's always easier to fix them early on.
Posted: Wed Aug 07, 2002 7:07 am
by Ranger-75
One comment,
In the plane icons, please make them all the same, either top view or side view, please don't scatter the views around.
They look nice and detailed.
Where was that pearl harbour screen display, I didn't see one.
Posted: Wed Aug 07, 2002 7:54 am
by pasternakski
Originally posted by Ranger-75
In the plane icons, please make them all the same, either top view or side view, please don't scatter the views around.
Sorry, my friend, I have to disagree. Differentiating among the various plane types is already very problematical in UV and will be more so in WITP. There just isn't enough detail in those pixel boxes to be much more precise than the designers have been. I have no problem, for example, with the profile view for torpedo planes and dive bombers as opposed to the overhead view of light (non-torpedo) and heavy bombers. I do hope that the effort is being made to present the differences among types in as recognizable a way as possible (I occasionally have to do a double take in UV to tell a recon plane from a level bomber, but the text displays accompanying each icon box tell all).
------------------------------
I will now proceed to entangle the entire area
A monster game deserves
Posted: Wed Aug 07, 2002 9:50 am
by brisd
....a monster resolution: please support 1280 X 1024 for those of us who have invested the money in large monitors. **** this thing will take for-ever to play!
Beautiful maps!
LOL
Posted: Wed Aug 07, 2002 6:46 pm
by Shot2Pieces
Please learn to spell 'Philippines'. Your map shown on
http://www.matrixgames.com/Games/WarInT ... ot0001.jpg has it as 'Phillipines'...wrong.
Posted: Wed Aug 07, 2002 7:27 pm
by IChristie
Thanks, that's an easy fix.
Posted: Wed Aug 07, 2002 8:55 pm
by zed
I am amazed how large Austrialia is. No wonder it is a continent.