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map and counter mods

Posted: Tue Jan 03, 2012 5:08 pm
by Peter123
I have uploaded one map and three counter mods.
I have taken some of the ships from Aqent S counters, also I have edited his eyecandies qraphics to make the map compatible with Aqent S beachead mod.
download

Instalation:

1: Extract and place the map and counter folders into the \Time of Fury\data\gfx folder.
2: duplicate the [MapSkin] Peter folder and delete the eyecandies.png file. Thats all.

Now you have two versions of the map: the first one will only work with the beachead mod installed scenarios, the second one will work with any scenario (but will not render beachead mod).


divisions mod:

Image

RE: map and counter mods

Posted: Tue Jan 03, 2012 5:10 pm
by Peter123
corps + divisions mod

Image

RE: map and counter mods

Posted: Tue Jan 03, 2012 5:11 pm
by Peter123
German symbols mod:





Image

RE: map and counter mods

Posted: Tue Jan 03, 2012 5:15 pm
by Peter123
Explanation:





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RE: map and counter mods

Posted: Tue Jan 03, 2012 5:17 pm
by Peter123
map compatible with Agent S beachead mod:



Image

RE: map and counter mods

Posted: Tue Jan 03, 2012 8:08 pm
by Magpius
Good job Peter.

RE: map and counter mods

Posted: Tue Jan 03, 2012 8:29 pm
by doomtrader
SPLENDID

RE: map and counter mods

Posted: Tue Jan 03, 2012 8:35 pm
by Rasputitsa
Thanks very much, very nice work. [:)]

RE: map and counter mods

Posted: Wed Jan 04, 2012 8:03 am
by Peter123
Thanks,I´m glad you like it.

Looking at the images above, I have noticed something wrong at Normandie rough terrain: it seems to change to plain when in mud condition. If you have downloaded the mods, please replace the sprites_depth.csv file in [MapSkin] Peter folder with this one (for new donwnloads, the first post link has been updated):


RE: map and counter mods

Posted: Wed Jan 04, 2012 3:06 pm
by Rasputitsa
ORIGINAL: Peter123
Thanks,I´m glad you like it.

Looking at the images above, I have noticed something wrong at Normandie rough terrain: it seems to change to plain when in mud condition. If you have downloaded the mods, please replace the sprites_depth.csv file in [MapSkin] Peter folder with this one (for new donwnloads, the first post link has been updated):

Thanks for the update. [:)]

RE: map and counter mods

Posted: Sat Mar 24, 2012 6:26 pm
by G Felzien
ORIGINAL: Peter123

Instalation:

1: Extract and place the map and counter folders into the \Time of Fury\data\gfx folder.
2: duplicate the [MapSkin] Peter folder and delete the eyecandies.png file. Thats all.

Please excuse my ignorance but I do not understand number 2: duplicate the folder were? Why is the eyecandies.png in the folder if we are deleting? Yup, I'm a rookie.

Thanks

RE: map and counter mods

Posted: Sun Mar 25, 2012 7:32 am
by Peter123
ORIGINAL: GFelz

ORIGINAL: Peter123

Instalation:

1: Extract and place the map and counter folders into the
2: duplicate the [MapSkin] Peter folder and delete the eyecandies.png file. Thats all.

Please excuse my ignorance but I do not understand number 2: duplicate the folder were? Why is the eyecandies.png in the folder if we are deleting? Yup, I'm a rookie.

Thanks
Sorry for the confusion. Please donwnload again the maps here download maps and just put the downloaded map folders into the \Time of Fury\data\gfx folder.

It includes a new map Skin:

Image

RE: map and counter mods

Posted: Sun Apr 22, 2012 8:06 am
by G Felzien
A month since I posted this and I am able to get back to it. Thanks for the reply.

RE: map and counter mods

Posted: Wed Jun 25, 2014 10:56 pm
by finriswolf
Is there a good link to this mod?
Thanks!

RE: map and counter mods

Posted: Sat Jun 28, 2014 10:59 am
by TheGreatRadish
Yeah, link is dead unfortunately. Any chance of a re-upload, please?

RE: map and counter mods

Posted: Mon Jun 30, 2014 11:59 am
by Peter123
ORIGINAL: finriswolf

Is there a good link to this mod?
Thanks!
Hi all; Link updated in first post.

Note: I have replaced older maps with this one:

Image

RE: map and counter mods

Posted: Mon Jul 07, 2014 3:27 pm
by Rasputitsa
Peter 123 : Thanks for the update, also like your GUI mod (top screen info panels), nicely cleans up more space to see the map, is that available ?[:)]

I tried to reduce the size of the top info panel, but yours is much neater.



Image

RE: map and counter mods

Posted: Tue Jul 08, 2014 4:31 am
by Peter123
Im not sure wich files to upload; here are my gui.csv and gui.png:download

I modiffied this mod

Being an old mod, I think it lacks some new button added in later patches.

this is how it should look:


Image

RE: map and counter mods

Posted: Tue Jul 08, 2014 5:15 am
by Rasputitsa
Thanks again. [:)][:)]

RE: map and counter mods

Posted: Tue Jul 22, 2014 7:32 am
by notti75
Where can I download the Counter mod used on the last map postet? [&:]
thanx