You wrote:
That is a lot of live up to! I'll do my best, of course.Well I maybe on the final years of my life, but this will be glorious!
Now I said that I was done with logistics, but that is not completely true. I decided that an army which fortifies a position will stay in that fortified state until it actively relinquishes it. This necessitates a small change in the army's Operational Command menu:
Armies in fortified positions will be able to receive regular supply deliveries just as garrisons do and they can function as supply points. It will cost more money, however, than using an established city, fortress, or Vallum which has access to good transport. I haven't programmed this last thing, yet. I hope to do that this week.
The Ops Command dialog for "breaking down" the fortified camp is pretty simple:
The "option" here will allow the player to convert any supply units in that army into food stores in friendly garrisons. This is more efficient for - you guessed it! - logistics support in general. In the case shown above, the player doesn't have any friendly garrisons in the province because this is a case of the Romans establishing a toehold in Dacia, as it were.
I'll post a little bit more about this tomorrow, with an extra screenshot or two.
