Really????
Posted: Sun Jan 15, 2012 1:14 am
I was just playing (and thoroughly enjoying) Campaign '40 and I got to a scenario where I have to attack forward to a French HQ, capture a general and escort him back to a hex near where I started. I got 20 turns to do it. O.K.
There was a warning in th ebriefing that once I captured him, the French would counter-attack aggressively.
Well, things were going along well and I had captured most of the map and destroyed most of the French units...so my plan evloved to continue attacking the French troops near the edge of the map so that there would be fewer of them to counter-attack. I also set up a nice perimeter defense along a riverline with artillery behind my infantry which were guarding the cities/ crossing points.
So I proceed to capture the general and all hell breaks loose. Not only do many new French units attack from the edge of the board, but many new units show up all over the map and start attacking me from BEHIND!
I lost many great core units, especially artillery.
Now, I surely appreciate the design team trying to mix up the scenario types with some original offerings, but c'mon! How the heck did these units get there? Did they fly?
This is pretty annoying, not only was it COMPLETELY unrealistic, but now I just wasted an hour and a half and have to start the scenario over.
Really poor decision and/ or shows that the team never play tested the scenario.
Now I have to re-play the same scenario... not what I consider fun.
There was a warning in th ebriefing that once I captured him, the French would counter-attack aggressively.
Well, things were going along well and I had captured most of the map and destroyed most of the French units...so my plan evloved to continue attacking the French troops near the edge of the map so that there would be fewer of them to counter-attack. I also set up a nice perimeter defense along a riverline with artillery behind my infantry which were guarding the cities/ crossing points.
So I proceed to capture the general and all hell breaks loose. Not only do many new French units attack from the edge of the board, but many new units show up all over the map and start attacking me from BEHIND!
I lost many great core units, especially artillery.
Now, I surely appreciate the design team trying to mix up the scenario types with some original offerings, but c'mon! How the heck did these units get there? Did they fly?
This is pretty annoying, not only was it COMPLETELY unrealistic, but now I just wasted an hour and a half and have to start the scenario over.
Really poor decision and/ or shows that the team never play tested the scenario.
Now I have to re-play the same scenario... not what I consider fun.