Arrrrgh!
Posted: Wed Aug 07, 2002 1:17 am
Japanese AI takes Trincomalee. Oh goodie! I can clobber his merchant fleet as he tries to resupply it.
Create Air Combat TF at Colombo, create surface combat TF at Colombo. Both set to react. There is a smaller surface combat TF sitting on Trincomalee and not moving; being replenished each turn.
Here comes the Japanese transport TF! 2DD and 15MCS. Both of my forces react. The airstrike sinks 2 of 15 merchies. The surface combat sinks 3 in 2 rounds, then the 12 knot merchant ships withdraw and escape my 32 knot cruisers. Nice.
Then the transport TF and its remaining 10 cargo ships settles into the Trincomalee base hex and unloads oblivious to the other task force sitting there the entire time.
It is totally unrealistic for a resupply task force to make it into Trincomalee under this scenario. Why can a 12 knot merchant ship withdraw from 32 knot cruisers? They should have all been pummeled right there. Add to that the CV task force has sighted and attacked the ships so every ship captain in the Indian Ocean should know where to go and sink them.
I love this game but sometimes it can be so darn frustrating.
Create Air Combat TF at Colombo, create surface combat TF at Colombo. Both set to react. There is a smaller surface combat TF sitting on Trincomalee and not moving; being replenished each turn.
Here comes the Japanese transport TF! 2DD and 15MCS. Both of my forces react. The airstrike sinks 2 of 15 merchies. The surface combat sinks 3 in 2 rounds, then the 12 knot merchant ships withdraw and escape my 32 knot cruisers. Nice.
Then the transport TF and its remaining 10 cargo ships settles into the Trincomalee base hex and unloads oblivious to the other task force sitting there the entire time.
It is totally unrealistic for a resupply task force to make it into Trincomalee under this scenario. Why can a 12 knot merchant ship withdraw from 32 knot cruisers? They should have all been pummeled right there. Add to that the CV task force has sighted and attacked the ships so every ship captain in the Indian Ocean should know where to go and sink them.
I love this game but sometimes it can be so darn frustrating.