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display delay 1.6 v 1.5??? or 0.1!

Posted: Mon Jan 23, 2012 6:48 am
by Cavalry Corp
In my game i have just found that the message delay keeps flicking back to 0.1 from 1.6. My opponent checked his and said his setting is 1.5 but i could not change to 1.5.

Thn this turn I clicked it all they wany to the end of the range and then back now i cannot select 1.6 but have 1.5 - is all this WAD?

We will see if next replay it all works fine.

Cav

RE: display delay 1.6 v 1.5??? or 0.1!

Posted: Mon Jan 23, 2012 7:28 am
by michaelm75au
Right-click the button to get increments of 0.1, otherwise it shows increments of 0.5

RE: display delay 1.6 v 1.5??? or 0.1!

Posted: Tue Jan 24, 2012 10:42 am
by Cavalry Corp
Thanks Michael - is it important that the settings between players are the same?

RE: display delay 1.6 v 1.5??? or 0.1!

Posted: Tue Jan 24, 2012 11:02 am
by michaelm75au
No.
However, if the animation ones are zero for Allied player and play out for the Japanese player, it will bump the Allied setting up in order for the animations to play out in the replay. Lack of animations between players is a known replay issue as some code may not be executed if the animation is off. Thus one reason for the sync issue.