maybe a long battle problem?(1.05.53Beta)
Posted: Sat Jan 28, 2012 4:37 pm
Problem of a very large german force is defeated by a small Soviet force.
1st Example; a German Panzer Corp (45000+) in city, level 3 fort with artillery support, is defeated after 5 rounds by a single Soviet Division.
2nd Example; a German Panzer div. & a inf. div. (30000+) in light woods and level 1 fort with artillery support, again are defeated after 5 rounds by a single Soviet Division.
Yes, fatigue is important, But durning the "Great Patriotic War" no German defense position was broken with working German Artillery . I think this is a problem. This has happen before in other turns.
Also, a large defense force against a small attacker, rotation of units to reduce fatigue can be done.
Included is a file of both examples and rounds:
Thanks for the great game.
1st Example; a German Panzer Corp (45000+) in city, level 3 fort with artillery support, is defeated after 5 rounds by a single Soviet Division.
2nd Example; a German Panzer div. & a inf. div. (30000+) in light woods and level 1 fort with artillery support, again are defeated after 5 rounds by a single Soviet Division.
Yes, fatigue is important, But durning the "Great Patriotic War" no German defense position was broken with working German Artillery . I think this is a problem. This has happen before in other turns.
Also, a large defense force against a small attacker, rotation of units to reduce fatigue can be done.
Included is a file of both examples and rounds:
Thanks for the great game.