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maybe a long battle problem?(1.05.53Beta)

Posted: Sat Jan 28, 2012 4:37 pm
by javats
Problem of a very large german force is defeated by a small Soviet force.

1st Example; a German Panzer Corp (45000+) in city, level 3 fort with artillery support, is defeated after 5 rounds by a single Soviet Division.
2nd Example; a German Panzer div. & a inf. div. (30000+) in light woods and level 1 fort with artillery support, again are defeated after 5 rounds by a single Soviet Division.

Yes, fatigue is important, But durning the "Great Patriotic War" no German defense position was broken with working German Artillery . I think this is a problem. This has happen before in other turns.

Also, a large defense force against a small attacker, rotation of units to reduce fatigue can be done.

Included is a file of both examples and rounds:

Thanks for the great game.

RE: maybe a long battle problem?(1.05.53Beta)

Posted: Sat Jan 28, 2012 9:36 pm
by Joel Billings
Do you have a save you can post or email to 2by3@2by3games.com? It's hard to know what's going on by just looking at the screenshot of battle number 5.

RE: maybe a long battle problem?(1.05.53Beta)

Posted: Sat Jan 28, 2012 10:49 pm
by mmarquo
"But durning the "Great Patriotic War" no German defense position was broken with working German Artillery."

[8|]

RE: maybe a long battle problem?(1.05.53Beta)

Posted: Sun Jan 29, 2012 12:07 am
by Mentor
I found during the first blizzard that if an Axis unit was attacked many times in a single turn (approx 5 or so), it finally did not "show up" to the battle, and a 0 CV would be reported and the unit would retreat. This appears to be what happened in the last example showing in your gif.

RE: maybe a long battle problem?(1.05.53Beta)

Posted: Sun Jan 29, 2012 12:16 am
by Peltonx
ORIGINAL: Joel Billings

Do you have a save you can post or email to 2by3@2by3games.com? It's hard to know what's going on by just looking at the screenshot of battle number 5.

yes TVD does the same during blizzard turns in our game.

You can also get an exploit win by spam bombing a single hex with 10 planes 10 to 20 times. Disrupts the forses and you can attack with 1 division vs 3 German infantry.

JB why do you guys always ask for saves and screen shots when you can recreat the same thing over and over yourself.

Both spam attacking and spam bombing a hex is an old school exploit done in other games.

You guys really need to get out more or hire some new blood.

I am not kidding by the way some of the stuff thats gotten by the "team" is really surpising.

Pelton

RE: maybe a long battle problem?(1.05.53Beta) (CLOSED)

Posted: Fri Feb 10, 2012 1:27 pm
by javats
Reported to be fixed in 1.05.60, listed as battle report problem (CV = 0). Closed[:-]