Modding halftracks
Posted: Mon Jan 30, 2012 4:50 pm
I'm trying to make halftracks replicate mounted squads (understanding fully that troops rarely fought mounted, but I want them to be more than just a mobile mg) and I've had mixed results...
I got the bazooka and a grenade launcher to work just fine.
I added 2 carbines (and the guys to fire them), but they do not get manned. The two crew act as assistants for the mg's (and bazooka perhaps). Sometimes the driver shows up as using the carbine-and in one test actually fired it. Any thoughts?
Any ideas on having the survivors of a wrecking being more useable? Coding them as infantry didn't seem to help their responsiveness, though it didn't adversely effect the vehicle performance...would it be dependant on getting the leader out alive?
Any and all ideas welcome!
I got the bazooka and a grenade launcher to work just fine.
I added 2 carbines (and the guys to fire them), but they do not get manned. The two crew act as assistants for the mg's (and bazooka perhaps). Sometimes the driver shows up as using the carbine-and in one test actually fired it. Any thoughts?
Any ideas on having the survivors of a wrecking being more useable? Coding them as infantry didn't seem to help their responsiveness, though it didn't adversely effect the vehicle performance...would it be dependant on getting the leader out alive?
Any and all ideas welcome!