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New Mod - questions

Posted: Thu Feb 02, 2012 2:51 pm
by Cavalry Corp
I am trying to make a slightly modified scn2

Questions -

If I want all the Mogamis to be able to upgarde to the CVCA do i just change the upgrade path number of the opther ships in the class.

If I want to add duplicate ships - say 3rd Yamato class is that just a case or just a copy with another name with the upgrade path the same as the original ship? I think I can work it out just looking for the odd tip.


If i want to add new ships can I ask for the community here for the stats and or art? Are we all sharing that kind of stuff?


How do I select a suitable scn number? Should I guess one other moders are using or can players do save as?


RE: New Mod - questions

Posted: Thu Feb 02, 2012 4:19 pm
by oldman45
I am going to assume I understand what you are wanting to do. So here goes;

1) that would be a conversion and unless there are other hulls listed as Mogami's you should only have to change it once for the class.

2) Find the Yamato under the ship tab and copy and then paste. Change the name and start date if required and you are good to go.

3) yes, except make sure they are not AFB's [:D][;)]

RE: New Mod - questions

Posted: Fri Feb 03, 2012 10:09 am
by Cavalry Corp
Thanks Oldman45

RE: New Mod - questions

Posted: Sat Feb 04, 2012 5:15 am
by inqistor
ORIGINAL: cavalry

If I want all the Mogamis to be able to upgarde to the CVCA do i just change the upgrade path number of the opther ships in the class.
There are actually two options:
1) Normal upgrade, which will be automatic
2) conversion - you have to bind classes in that case, and make it manually in-game

In both cases you need probably to define upgrades for cruisers airgroup(s), to convert into CV planes. Just check how it is done with CSs. You will need probably more than 1 FP group onboard, as every of them will convert to different CV plane type.
If i want to add new ships can I ask for the community here for the stats and or art? Are we all sharing that kind of stuff?
Not ALL, but you will quickly find the one, who keep their secret calculations.
How do I select a suitable scn number? Should I guess one other moders are using or can players do save as?
It is possible to save under different number, but you have to open it first, which again is possible from any folder, not only SCEN.

RE: New Mod - questions

Posted: Sat Feb 04, 2012 11:50 am
by Cavalry Corp
Thanks