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Late Game Shenanigans

Posted: Wed Feb 08, 2012 1:42 pm
by michael1776
I actually just finished the campaign for the first time over the weekend. I know that's crazy, but when you work 70 hours a week, you find that you only have 15 minutes on a Saturday night to play a war game. Well I haven't seen too many posts about this so I thought I would comment. Am I the only one that found the late game missions a little broken - for lack of a better term? I have no problem with the alternate history missions, though, to be honest I didn't get to play many of them. I was only able to fight the Allies to a draw that ended at the doorstep of Berlin itself. My main issue was the fact that the late game seems to be centered around building as many Tiger 2 tanks as you can, to deal with the overwhelming spamming of JS2's and Pershings that get thrown at you. For me it made the last few missions a real bore as it was just a grind to get through the gamey AI heavy tank spamming. Might be worth looking into a limit on the amount of super heavy tanks that can be produced, for both the AI and what the player can add to his core forces.

Just a thought.

MJ

RE: Late Game Shenanigans

Posted: Wed Feb 08, 2012 5:47 pm
by Max 86
I think it has been discussed before when the game first came out but not sure if there was any resolution. I agree though, no more than 2-4 of those unit types should be allowed in any scenario.

RE: Late Game Shenanigans

Posted: Wed Feb 08, 2012 9:56 pm
by KerenskyLI
Yes, this was a common concern brought up about the stock campaign, primarily the Bagration, Balaton, and Germany scenarios.

If you are interested in more content, I highly recommend the DLC campaigns for this very reason. The AI has been configured to use a MUCH wider array of equipment(not just spam the best), and it tries to use them more effectively too.

For example this screenshot of the upcoming DLC 1943 shows a good equipment variety:
http://www.slitherine.com/screenshots/o ... 537858.jpg

As does this one of DLC 1942, where we see various T-34s, one KV1, a T70, plus lots of other equipment.
http://www.slitherine.com/screenshots/o ... 537645.jpg

RE: Late Game Shenanigans

Posted: Thu Feb 09, 2012 9:21 pm
by brucesim2003
The AI should actually use more infantry....as it is it is too tank/vehicle heavy.

Cheers


Bruce

RE: Late Game Shenanigans

Posted: Sat Feb 18, 2012 5:53 am
by Rood
ORIGINAL: brucesim2003

The AI should actually use more infantry....as it is it is too tank/vehicle heavy.

Cheers


Bruce

infantry?....this is panzer corps!

Sorry couldn't resist [:D].

PS Stalingrad had amazing amounts of infantry.