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Tentative map mod
Posted: Wed Feb 08, 2012 9:04 pm
by Redmarkus5
Just messing around with the map files as I want something less like Google Maps and more akin to a WW2 controller's plotting table.
Any comments? I find that it makes the icons much easier to see.
The coastline follows that of the original graphic to ensure that none of the buildings end up in the 'sea' but it does look a bit strange. This is down to the fact that the stock game map was not accurately drawn.
If anyone wants this, I will make a full mod.

RE: Tentative map mod
Posted: Wed Feb 08, 2012 9:39 pm
by cohimbra
Hi, look the map in this AAR, It's similar to yours, but I don't know where fonud it...
tm.asp?m=2638919
Your map save my eyes, if you go on, I'm in. I like graphics mods for this game.
well, I found the map!
tm.asp?m=2262466 ,but your
is darkest, in my opinion is better for my eyes.
RE: Tentative map mod
Posted: Wed Feb 08, 2012 9:42 pm
by bcgames
I agree. It does make it easier to see the airfield icons and mission plots.
RE: Tentative map mod
Posted: Fri Feb 10, 2012 1:37 pm
by Redmarkus5
Building on top of the other BTR map mod, I have added:
- Country names
- Seas
- New shade of green for Neutral nations
I am thinking about playing around with the icons for strike packages. My main issue is with the very limited screen resolution and the fact that the devs seem to have forgotten this game and moved on. No editor????
This is a great game engine. It deserves more support from devs and Matrix fans alike.

RE: Tentative map mod
Posted: Fri Feb 10, 2012 2:35 pm
by Turner
Agree with all of the above.
RE: Tentative map mod
Posted: Sat Feb 11, 2012 11:15 am
by Redmarkus5
Adding an a-historical road/rail net and a fictional Lat/Long set of grid lines to make the map look a bit more like, well, a map
Hopefully not too cluttered?

RE: Tentative map mod
Posted: Sat Feb 11, 2012 1:26 pm
by Redmarkus5
The new map in action. The road net isn't seamless as there are 55 map files (almost as many as WitE and an unnecessary number, IMO).
If anyone wants to use it, you can DL it here for the next few weeks:
http://dl.dropbox.com/u/29184871/Map%20Mod_Rail.zip
Unzip, then paste the files into your
C:\Matrix Games\Gary Grigsby's Eagle Day to the Bombing of the Reich\DAT\ART\MapArt folder, assuming you installed to the default location.
Make sure to backup your original files first!
If enough people are interested, I will think about doing a more sophisticated version of the mod to get all the rail lines to join up correctly and perhaps add more towns and cities, as half of Europe is missing at the moment.

RE: Tentative map mod
Posted: Sat Feb 11, 2012 2:13 pm
by cohimbra
[X(]
RE: Tentative map mod
Posted: Sat Feb 11, 2012 2:29 pm
by bcgames
Sweet!
RE: Tentative map mod
Posted: Sat Feb 11, 2012 2:42 pm
by Turner
Roen => Rouen
Nice color combinations. It's desirable to make the raid and target graphics stand out.
RE: Tentative map mod
Posted: Sat Feb 11, 2012 4:56 pm
by Redmarkus5
Will look at that - the city names were mostly in the original BTR mod.
Here's a new loading screen for you...
http://dl.dropbox.com/u/29184871/btr_allied_load.bmp
Put it in your ART folder

RE: Tentative map mod
Posted: Sat Feb 11, 2012 4:58 pm
by Redmarkus5
RE: Tentative map mod
Posted: Sat Feb 11, 2012 5:57 pm
by CarnageINC
I see you've sunk your teeth into another project Red! Looking good so far, really like the loading screens sir.
RE: Tentative map mod
Posted: Sat Feb 11, 2012 8:14 pm
by bcgames
Very nice! Bombs Away! [8D]
RE: Tentative map mod
Posted: Sun Feb 12, 2012 9:37 am
by Redmarkus5
Well, Carnage wants a PBEM game against me - Eagle Day, so I decided to do a hasty mod of that map as well. BC - feel free to improve on this, as I know you will.
I'm not sure about the grid idea. Comments anyone?
I will stick this in Dropbox once I'm done. Maybe tonight.

RE: Tentative map mod
Posted: Sun Feb 12, 2012 2:32 pm
by Redmarkus5
Added Group boundaries (somewhat approximate) for flavoor and a few other bits here and there. There are a number of issues with the underlying maps which I can't address and the screen resolution remains a real problem. Anyway, if you like this mod you can download it here:
http://dl.dropbox.com/u/29184871/BOB%20 ... s%20v1.zip
All comments or suggestions welcome.

RE: Tentative map mod
Posted: Sun Feb 12, 2012 2:35 pm
by Redmarkus5
It looks much better zoomed in...

RE: Tentative map mod
Posted: Sun Feb 12, 2012 10:33 pm
by bcgames
ORIGINAL: redmarkus4
It looks much better zoomed in...
Indeed. Good idea adding the group areas. Likes it!
RE: Tentative map mod
Posted: Sun Mar 04, 2012 2:46 am
by harley
you guys are all freaking awesome.