1108r6 base occupying issue
Posted: Thu Feb 09, 2012 12:39 am
Relative to the last official patch, 1108r6 has much more aggressive "base occupying" of empty bases by one or two hex distant forces.
One could debate what is appropriate, and it's not my intent to argue the old way or new way is better. However, this one specific instance seems out of any reasonable whack. The Japanese in Port Hedlund occupy Corunna Downs, two hexes distant, even though there was an allied force which was one hex distant, and in fact blocked the road between Port Hedlund and Corunna Downs.
Save attached if this seems worth looking at.
One could debate what is appropriate, and it's not my intent to argue the old way or new way is better. However, this one specific instance seems out of any reasonable whack. The Japanese in Port Hedlund occupy Corunna Downs, two hexes distant, even though there was an allied force which was one hex distant, and in fact blocked the road between Port Hedlund and Corunna Downs.
Save attached if this seems worth looking at.