Community Request - Customized Designs
Posted: Fri Mar 02, 2012 9:42 pm
Hi everyone,
The new v1.7.0.12 Public Beta is now available and I want to call your attention to these new features:
• Pre-loaded Optimized Designs
o Added new feature that allows usage of pre-made custom ship and base designs loaded per race from folders at game startup:
o New designs subfolder under main game folder can contain subfolders for each race containing saved design files, e.g. "C:\Matrix Games\Distant Worlds\designs\human\"
o These design folders are also used by any themes/mods (i.e. you can create a designs subfolder cointaining race subfolders in a theme)
o These designs are loaded for each race at game startup and are used as optimized designs for each empire
o These optimized designs are used whenever an empire has all the required tech and is within current construction size limits. These optimized designs are always preferred over all other designs, unless made obsolete
o If multiple optimized designs for a single subrole can be built (e.g. multiple optimized destroyer designs), then the most advanced design will be preferred
o Optimized designs also guide AI research decisions: preference will be given to research projects with components required by the optimized designs
o Because of the above, you should make custom designs that use the race-specific tech and tech focuses (from Empire Policy) for the race, otherwise there will be many required research paths, and research will be diluted, e.g. Boskara designs should utilize Shaktur Firestorm torpedoes (race-specific tech), and Phasers (Empire Policy tech focus)
• Creating New Custom Design Files
o Create custom designs in the Design screen and then save them to a file
o Ideal setup to create new designs is to start a new game at max tech level (Level 7) so that all components are available, then create custom designs at various tech levels (different components that become available at different times in the game)
o Note that saved designs preserve the ship/base picture and any race-specific tech, so design files probably should not be shared between races - i.e. you should create different custom designs per race
Added in 1.07.13 Beta:
DESIGNS
- improved design selection for pirate ships so that not prematurely using advanced optimized designs
- AI will now create new designs to replace optimized designs if tech is significantly better than best buildable optimized design
- AI now properly obsoletes/removes old optimized designs when better designs available
- starting designs for new empires now more accurately reflect starting tech level (when using advanced tech start)
- optimized designs now properly have their Date Created reset to current date and Build Amount reset to zero when loaded
- added extra filters to designs screen: Show Latest Buildable Designs, Show Buildable Non-Obsolete Design
The combined play time all of you have put into Distant Worlds since its release is incredible and we've seen some save games with very well optimized ship designs and very successful empires. We would welcome your submissions for customized designs that the AI could learn to use to improve its play. If you have some excellent designs that you consider optimal for a particular species or combination of technologies, please read the notes above and zip up and post those files here. We'll choose the best ones to add to the official release!
Regards,
- Erik
The new v1.7.0.12 Public Beta is now available and I want to call your attention to these new features:
• Pre-loaded Optimized Designs
o Added new feature that allows usage of pre-made custom ship and base designs loaded per race from folders at game startup:
o New designs subfolder under main game folder can contain subfolders for each race containing saved design files, e.g. "C:\Matrix Games\Distant Worlds\designs\human\"
o These design folders are also used by any themes/mods (i.e. you can create a designs subfolder cointaining race subfolders in a theme)
o These designs are loaded for each race at game startup and are used as optimized designs for each empire
o These optimized designs are used whenever an empire has all the required tech and is within current construction size limits. These optimized designs are always preferred over all other designs, unless made obsolete
o If multiple optimized designs for a single subrole can be built (e.g. multiple optimized destroyer designs), then the most advanced design will be preferred
o Optimized designs also guide AI research decisions: preference will be given to research projects with components required by the optimized designs
o Because of the above, you should make custom designs that use the race-specific tech and tech focuses (from Empire Policy) for the race, otherwise there will be many required research paths, and research will be diluted, e.g. Boskara designs should utilize Shaktur Firestorm torpedoes (race-specific tech), and Phasers (Empire Policy tech focus)
• Creating New Custom Design Files
o Create custom designs in the Design screen and then save them to a file
o Ideal setup to create new designs is to start a new game at max tech level (Level 7) so that all components are available, then create custom designs at various tech levels (different components that become available at different times in the game)
o Note that saved designs preserve the ship/base picture and any race-specific tech, so design files probably should not be shared between races - i.e. you should create different custom designs per race
Added in 1.07.13 Beta:
DESIGNS
- improved design selection for pirate ships so that not prematurely using advanced optimized designs
- AI will now create new designs to replace optimized designs if tech is significantly better than best buildable optimized design
- AI now properly obsoletes/removes old optimized designs when better designs available
- starting designs for new empires now more accurately reflect starting tech level (when using advanced tech start)
- optimized designs now properly have their Date Created reset to current date and Build Amount reset to zero when loaded
- added extra filters to designs screen: Show Latest Buildable Designs, Show Buildable Non-Obsolete Design
The combined play time all of you have put into Distant Worlds since its release is incredible and we've seen some save games with very well optimized ship designs and very successful empires. We would welcome your submissions for customized designs that the AI could learn to use to improve its play. If you have some excellent designs that you consider optimal for a particular species or combination of technologies, please read the notes above and zip up and post those files here. We'll choose the best ones to add to the official release!
Regards,
- Erik