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Time of Wrath 1.90 Public Beta Available!

Posted: Mon Mar 05, 2012 5:36 pm
by Andrew Loveridge
A new patch is now available in the Members Club. It fixes a number of bugs and has some improvements for the AI. Please remember that this is a Beta and you feedback is encouraged.

Changes for 1.90
    Fixes[/b] [ul] Fixed problems with game crashing after retaking some ports by enemies Fixed crash after entering reports as neutral country Commander of unit killed during the naval transport is returned to HQ Fixed possibility to perform air carrier strike on own units Fixed recon effects, enemy units now stay visible after save/load Corrected problems with duplicated naval vessels ID, causing CTD.
AI
    German AI should now easier take control over the COP and Warsaw in Poland AI should now react on the enemy convoys in Mediterranean
Events
    New events method Country.HadConvoyInSeaZone (countryID, SeaZoneID)
[/ul]

RE: Time of Wrath 1.90 Public Beta Available!

Posted: Tue Mar 06, 2012 7:30 pm
by Tomokatu
Corrected problems with duplicated naval vessels ID, causing CTD
That will fix at least half of my CTDs

RE: Time of Wrath 1.90 Public Beta Available!

Posted: Tue Mar 06, 2012 8:27 pm
by doomtrader
Tomokatu.
This is still to be confirmed.
Honestly I wasn't able to play nothing more than just pressing end turn.

RE: Time of Wrath 1.90 Public Beta Available!

Posted: Wed Mar 07, 2012 4:45 am
by Tomokatu
I spoke of CTDs in previous versions from (I think 1.6 onwards) both solo and PBEM.
Once the cause was identified I was able to edit the various files and most of the CTDs never had to go public.

But I take your point and thank you for noticing.