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Pretty Good!

Posted: Thu Mar 29, 2012 11:19 pm
by alejes0202
I just gave this a try and it's a lot of fun! I've only played one scenario with a pre-generated squad, but so far, I'm impressed. There seems to be a lot going on "under the hood." The AI puts down suppressing fire, smoke grenades block LOS, and I had a squad member not respond to a move order because he was around a corner from his squad leader where he wouldn't see or hear him. The interface quickly becomes second nature. So far, pretty good...!

RE: Pretty Good!

Posted: Tue Apr 03, 2012 2:07 pm
by Laxen
I'm very glad to hear this!

And yes, there are a few things going on under the hood. Some systems are somewhat hidden and can take some time to be made aware of as a player, but especially does the "surprises" lie within how the different systems works together. Even I who wrote the large part of the design is still sometimes surprised by how the different systems work together - for good and bad :D