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Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:14 pm
by Arnhem44
Hi gents,
PoW has been disbanded in port for a while now to repair damage sustained in battle, she was awaiting her turn to enter the shipyard when I noticed a spike in system damage, this spike occurred while was disbanded in port. I've checked through the ops reports and combat events but nothing seems to mention why PoW got damaged the way she did, can anyone shed some light? attached the last 5 most recent turns

RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:21 pm
by geofflambert
If she was due an upgrade, the upgrade will appear as damage needing to be repaired.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:23 pm
by dr.hal
My PoW never lasted long enough for an upgrade!
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:27 pm
by Arnhem44
Upgrade is off in this instance, besides upgrade damage won't spike to this degree.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:27 pm
by Bullwinkle58
ORIGINAL: Arnhem
Hi gents,
PoW has been disbanded in port for a while now to repair damage sustained in battle, she was awaiting her turn to enter the shipyard when I noticed a spike in system damage, this spike occurred while was disbanded in port. I've checked through the ops reports and combat events but nothing seems to mention why PoW got damaged the way she did, can anyone shed some light? attached the last 5 most recent turns
I don't know the answer to your quesiton, but can you explain the "Speed" column's entries? They don't seem to indicate disbanded in port.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:31 pm
by Arnhem44
No idea moose, she definitely wasn't going anywhere the past couple of turns.
I've checked Tracker's logs for other ships, they do show the speed like the above, I think it indicates the max speed of the ship based on the damage, at least that's what I infer from looking at other damaged/undamaged ships in and out of port.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:34 pm
by geofflambert
Wild guess, don't say what port it's in, but could there have been a cyclone come through? That would be consistent with a lot of systems damage.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:39 pm
by Bullwinkle58
ORIGINAL: Arnhem
No idea moose, she definitely wasn't going anywhere the past couple of turns.
I've checked Tracker's logs for other ships, they do show the speed like the above, I think it indicates the max speed of the ship based on the damage, at least that's what I infer from looking at other damaged/undamaged ships in and out of port.
There's no change in Engine status or damage between 0 knots and 26, or 23. The change between 26 and 23 might be more interesting and illustrative, than between 0 and the others.
The Location is blacked out. Is it the same in all rows in Tracker?
If upgrading is off the table it sometimes happens that a Search or ASW air mission will drop on a target and it does not make the comments sections. Usually this is FOW stuff. But it would be a vanishingly small chance that a bomb could do 42 point of Sys damage and no other damage of any kind. I realize this is a BB, but you should have something, even some fires, if there had been an air attack.
Are you sure there's no random occurence reports in the Combat Events logs?
Also, no Port attacks of any knid, surface or air? No Bombardments?
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:43 pm
by geofflambert
Maybe she's in Perth and they let some of those drunken Aussies on board. [:D]
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 6:53 pm
by Bullwinkle58
ORIGINAL: Arnhem
No idea moose, she definitely wasn't going anywhere the past couple of turns.
I've checked Tracker's logs for other ships, they do show the speed like the above, I think it indicates the max speed of the ship based on the damage, at least that's what I infer from looking at other damaged/undamaged ships in and out of port.
Interesting. I just opened Tracker and looked at my game. I had never used the History sub-tab in the Ships master tab before. It looks as if you're correct and the Speed column is max possible speed for the ship's status. For ships in a TF it seems to always read 0, and if disbanded it gives the ship's own max. Looking at some of my disbanded ships' sub-tabs I only get Speed changes when there is a materiel condition change such as repaired Engine damage, etc.
The port she was in wasn't taken by the enemy by any chance? If not in Pier repair she could have sortied with the minor damge shown before the spike.
If none of the possibilities I've mentioned are the case I'm stumped.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 7:00 pm
by Don Bowen
There can be damage to ships under repair. Check your Ops Reports.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 7:15 pm
by Alfred
Further to Don's post, read s.14.2.1.3 of the manual. Whilst it refers to catastrophic events which can cause complete destruction, I wouldn't be surprised if the catastrophic event might just stop short of total destruction.
Alfred
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 7:15 pm
by Dan Nichols
Section 14.2.1.3 maybe
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 7:49 pm
by rms1pa
things like this happened during the war, mutsu had an explosion in port, a brit? dd fell over while being dry docked. a training flight aircraft hit a ca while trying to ditch (alcohol involved?).
the game seems to have a "stuff happens" script available for everything.
rms/pa
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 8:23 pm
by Bullwinkle58
ORIGINAL: Don Bowen
There can be damage to ships under repair. Check your Ops Reports.
That's what I meant by "random occurence" in an earlier post. I just didn't know if every single type of random is reported in one of the main reports. Damage in port certainly happens in RL, especially in high tempo situations. Fires start in the laundry, some idiot shorts out a panel, hydraulics leak and cause all sorts of mayhem, etc. The jump in Sys damage here is pretty extreme, but it could happen.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 8:34 pm
by Dan Nichols
Alfred beat me by 5 seconds.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 8:37 pm
by wdolson
The French cruise ship Normandie was in New York being refitted to be a troop transport when a welder started a fire. The entire ship was a write off by the time the fire was out.
Bill
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 8:42 pm
by Bullwinkle58
ORIGINAL: wdolson
The French cruise ship Normandie was in New York being refitted to be a troop transport when a welder started a fire. The entire ship was a write off by the time the fire was out.
Bill
Yep. I've seen some famous photos of the event. "Look" magazine I think. Major loss of capability at the time.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Tue Apr 03, 2012 8:54 pm
by Don Bowen
The game is rather robust in it's damage "options". In fact, the section of the manual quoted above is a little sparse.
There is a random chance of damage during ship repair. That damage can be slight (an extra point or two), or significant. In the worst cases there can be collateral damage to the repairing facility. Messages are not generated for the minor stuff, but you can see it in occassional jumps in damage. You do get a message (in the ops report) for significant events, and additional messages if repair facilities are also (significantly) damaged. The additonal damage can result in loss of the ship under repair, or just a longer repair time to fix up the extra mess. Repair facilites are seldon destroyed (or sunk) but can take enough damage to seriously affect their ability to perform their functions. The damage to facilities depends on the repair method used (shipyard repairs damages shipyards, etc). You will sometimes see enough damage to degrade a port's general capacities (i.e. load rates).
The player has no control over this. It's like collisions and running aground. When it comes to naval warfare, ship (sic) happens.
RE: Unaccountable damage to disbanded ship (no CTG pls)
Posted: Wed Apr 04, 2012 12:10 am
by geofflambert
Don't forget weather, I had an entire TF get the crap beat out of it by a typhoon, mostly systems damage but substantial flotation and engine damage. No enemy for 2,000 miles. Historically the Americans lost a bunch of destroyers in one of those. '45 I think near the Phillipines.
