CLOSED Looking for allied player
Posted: Wed Apr 18, 2012 5:16 pm
Hi all,
I’m looking for a good competitive Allied opponent for a challenging match with Scenario nr.1. I would like a game not merely following the historical course of events. My Time Zone’s CET (Italy) so it’s better if you’re outside Europe for not overlapping. I can easily do 4-5 turns a week but only in late afternoon/evening and often during week-end. The game won’t be very fast but - I hope - longlasting. Game version is 1.0.6.1108r9.
Settings:
Fog of War ON
Adv. Weather Effects ON
Allied Damage Control ON
Player Def. Upgrade ON
Historical First Turn OFF
Dec. 7th Surprise ON
Reliable USN Torpedoes OFF
Realistic R&D ON
No unit withdrawals OFF
Reinforcement Allied/Jap +/- 15 days
Combat Reports ON
Auto Sub Ops OFF
TF/plane move radius ON
Set All Facilities to expand at start OFF
Auto upgrade ships and air group OFF
Accept air and ground replacement OFF
Turn Cycle 1
HR:
- you must pay for Japan restricted units crossing Manchukuo
- no Chinese industry bombing before ‘43
- No 4E bombers below 10K ft (naval attacks only)
- invasions only in base/dot hexes
- no invasions with fragmented units
- no subs invasions
- Max sweep and CAP are at second best maneuver band
- Garrison limits must be observed (no evacuating to allow partisans to destroy the infrastructure)
PM me if you are interested.
I’m looking for a good competitive Allied opponent for a challenging match with Scenario nr.1. I would like a game not merely following the historical course of events. My Time Zone’s CET (Italy) so it’s better if you’re outside Europe for not overlapping. I can easily do 4-5 turns a week but only in late afternoon/evening and often during week-end. The game won’t be very fast but - I hope - longlasting. Game version is 1.0.6.1108r9.
Settings:
Fog of War ON
Adv. Weather Effects ON
Allied Damage Control ON
Player Def. Upgrade ON
Historical First Turn OFF
Dec. 7th Surprise ON
Reliable USN Torpedoes OFF
Realistic R&D ON
No unit withdrawals OFF
Reinforcement Allied/Jap +/- 15 days
Combat Reports ON
Auto Sub Ops OFF
TF/plane move radius ON
Set All Facilities to expand at start OFF
Auto upgrade ships and air group OFF
Accept air and ground replacement OFF
Turn Cycle 1
HR:
- you must pay for Japan restricted units crossing Manchukuo
- no Chinese industry bombing before ‘43
- No 4E bombers below 10K ft (naval attacks only)
- invasions only in base/dot hexes
- no invasions with fragmented units
- no subs invasions
- Max sweep and CAP are at second best maneuver band
- Garrison limits must be observed (no evacuating to allow partisans to destroy the infrastructure)
PM me if you are interested.