Off-map captures
Posted: Fri Apr 20, 2012 3:07 am
The prntscrn attached [hopefully] shows off-map cities can be captured. Wish I coulda done that with witp! The scenario version is GC41 1.06.04. 'Bug' first observed in version 1.04.something.
I never did check to see if the production figures/manpower captures actually affected the game (whether the ownership flag actually matters w/ off-maps) but thought you peeps might be interested all the same. Novosibirsk, for reference, is loc #1115 0,49, as Omsk.
Which reminds me of another oddity in that the Hungarian FW189/190's are produced in a native Soviet city (which makes me think all the more that the controller flag is unimportant vis a off-map's, or perhaps it's for hungarian surrender/capture latewar?
Could be WAD for the most part of course.
Whilst I stated that other off map locations can be captured in latest release this is presumed rather tested, that was true in a previous version, and finding that one can prompts me to think the others still can also.
Huge game-breaking flaws aside (/joke), thanks for some srsly superb games, 2x3.
<3
I never did check to see if the production figures/manpower captures actually affected the game (whether the ownership flag actually matters w/ off-maps) but thought you peeps might be interested all the same. Novosibirsk, for reference, is loc #1115 0,49, as Omsk.
Which reminds me of another oddity in that the Hungarian FW189/190's are produced in a native Soviet city (which makes me think all the more that the controller flag is unimportant vis a off-map's, or perhaps it's for hungarian surrender/capture latewar?
Could be WAD for the most part of course.
Whilst I stated that other off map locations can be captured in latest release this is presumed rather tested, that was true in a previous version, and finding that one can prompts me to think the others still can also.
Huge game-breaking flaws aside (/joke), thanks for some srsly superb games, 2x3.
<3