Looking fo an Allied opponent.
Posted: Tue Apr 24, 2012 4:03 pm
Scenario 1
Settings and HRs
FOW ON
advanced Weather OFF
Allied damage control ON
PDU ON
historical first turn OFF
Dec 7 surprise ON
reliable USN torps OFF
realistic R&D OFF
no unit withdrawels OFF
combat reports ON
auto sub ops OFF
TF move radius ON
plane move radius ON
facilities expand OFF
auto upgrade ships and airgroups OFF
auto air and ground replacements OFF
turn cycle 1 TURN
House rules open to discussion.[:)]
Im a history buff and aim for a historically plausible game, im easy to communicate with if something comes up in the game.
I can do atleast 4 turns a week, sometimes it could be 14, but real life comes first and this should be fun and a long journey anyways.
Settings and HRs
FOW ON
advanced Weather OFF
Allied damage control ON
PDU ON
historical first turn OFF
Dec 7 surprise ON
reliable USN torps OFF
realistic R&D OFF
no unit withdrawels OFF
combat reports ON
auto sub ops OFF
TF move radius ON
plane move radius ON
facilities expand OFF
auto upgrade ships and airgroups OFF
auto air and ground replacements OFF
turn cycle 1 TURN
House rules open to discussion.[:)]
Im a history buff and aim for a historically plausible game, im easy to communicate with if something comes up in the game.
I can do atleast 4 turns a week, sometimes it could be 14, but real life comes first and this should be fun and a long journey anyways.
