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Meuse Mod For TLD/WAR - Coming Soon
Posted: Sun Apr 29, 2012 5:38 pm
by Tejszd
Meuse Mod For TLD/WAR - Coming May 10
German human player (Veteran) against French AI (Green)
May 12 mid day: Lead German BG's meet French cavalry BG's sent to delay the Germans while French infantry BG's cross into Belgium to defend along the Meuse river.

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 5:44 pm
by Tejszd
May 12 mid day: Turn 1 Battle 1 Vresse-sur-Semois - Meeting engagement

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 5:48 pm
by Tejszd
May 12 mid day: Turn 1 Battle 1 Vresse-sur-Semois - Meeting engagement German BG

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 6:13 pm
by Tejszd
May 12 mid day: Turn 1 Battle 1 Vresse-sur-Semois - Meeting engagement German Plan
Force West - infantry cross shallow river and into forest to take buildings and VL's
Force NW - mixed armour and infantry
Force N - Mixed armour and infantry

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 6:48 pm
by Tejszd
May 12 mid day: Turn 1 Battle 1 Vresse-sur-Semois - Meeting engagement
Force West - takes the Exit VL to the South and buildings to the W
Force NW - destroys French infantry but loses 2 tanks
Force N - pushed North unopposed taking the exit VL North and the buildings in the NE part of the town

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 6:58 pm
by Tejszd
May 12 mid day: Turn 1 Battle 1 Vresse-sur-Semois - Results
Germans gain ground and kill a fair number of French infantry but lose 2 tanks compared to 2 damaged

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 9:11 pm
by Tejszd
May 12 mid day: Turn 1 Battle 2 Pouillon - German Attacking BG

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 9:18 pm
by Tejszd
May 12 mid day: Turn 1 Battle 2 Pouillon - German BG Attack German Plan
Force West - mixed infantry and tanks force. Infantry will go West through the houses while the tanks hold position firing on any enemy on the hill or open area
Force South - 1 squad push South taking the forest VL then turn West to take the Exit VL South by the train tracks

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 9:38 pm
by Tejszd
May 12 mid day: Turn 1 Battle 2 Pouillon - German BG Attack

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 9:42 pm
by Tejszd
May 12 mid day: Turn 1 Battle 2 Pouillon - German BG Attack
Force West - Infantry went West taking the houses while the tanks fought with French armour with both sides taking loses
Force South - German squad pushed South taking the forest VL then turned West taking the Exit VL South by the train tracks before contuining right up the hill to the bunker where they were all killed.
French morale breaks and they give up the bunker.

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 9:52 pm
by Tejszd
May 12 mid day: Turn 1 Battle 3 Florenville - German BG Attack
Force North - single squad push North to take the forest VL then infiltrate West
Force Center - Armour & Vehicles charge down the main road taking the bridge VL
Force South - Mixed armour and infantry take the forest VL then push West across a shallow part of the stream meeting up with the bridge force to take the building and exit VL's

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 10:10 pm
by Tejszd
May 12 mid day: Turn 1 Battle 3 Florenville - German BG Attack
Force North - single squad push North to take the forest VL then infiltrated West as planned
Force Center - Armour & Vehicles charged down the main road taking the bridge VL but lost the lead half track to infantry
Force South - Mixed armour and infantry took the forest VL then pushed West meeting up with the bridge force at the building where a fire fight developed with French infantry. All 3 German infantry squads were lost and a truce agreed to.
Ground that was to be taken was.

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 10:13 pm
by Tejszd
May 12 mid day: Turn 1 Results
French lost just under 3X the infantry while Armour/Gun/Vehicles losses were about the same.

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 10:22 pm
by Tejszd
May 12 mid day: Turn 2 Strat Moves
German advance on 2 of 3 maps to make way for further forces

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 10:36 pm
by Tejszd
May 12 mid day: Turn 2 Battle 1 Pouillon - German Plan
Forces Forward - Push NW
Forces Back - make sure the French do not deploy forward to retake the bunker then push North up the road

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 10:47 pm
by Tejszd
May 12 mid day: Turn 2 Battle 1 Pouillon - Results
Forces Forward - wipe out 2 squads and destroy an armoured car pushing NW to the hedges line
Forces Back - see no enemy but before being able to advance French armour starts down the main North/South road but an 8.8cm gun takes out 2 tanks than the PzIV takes out an armoured car. German armour then pushes North killing French infantry squads as they are found.
French morale breaks and the BG can not retreat so it disbands.

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 11:07 pm
by Tejszd
May 12 mid day: Turn 2 Battle 2 Montmedy - German Attack
Force North - Sneak 2 infantry squads forward
Force South - mixed force push SW using cover

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 11:25 pm
by Tejszd
May 12 mid day: Turn 2 Battle 2 Montmedy - German Attack
Force North - 2 infantry squads sneaked forward capturing the exit VL North and then moved to the back bunker as French forces moved forward
Force South - the mixed force pushed SW capturing the 2 VL's in the field and then the South entry VL before turning North
Great success as the French retreated giving up 3 VL's but staying on the map....

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 11:26 pm
by Tejszd
May 12 mid day: Turn 2 Results

RE: Meuse Mod For TLD/WAR - Turn 1 Battle 1
Posted: Sun Apr 29, 2012 11:30 pm
by Tejszd
May 12 evening: Turn 3 Strat Map Moves
5 more German BG's appear, 4 shown below, out of the Ardennes forest....
