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Pentagon [CLOSED]

Posted: Tue May 01, 2012 12:44 pm
by SailingGuy
Pentagon: An ATG scenario for five players.

Each player sits on one side of an imaginary five sided table (Pentagon). A player's place at the "table" is determined randomly.

You win the game when the two players opposite you (ie not adjacent) at the "table" are eliminated. They are considered to be your enemies. Players adjacent to you at the "table" are not necessarily your friends, as your goal will conflict with theirs.

Your position at the "table" has no bearing on your actual position on the game map.

Example - Players are sitting around the "table" in the following order: Adam, Barry, Clyde, Daniel, and Edward.

Adam wins if Clyde and Daniel are eliminated.
Barry wins if Daniel and Edward are eliminated.
Clyde wins if Adam and Edward are eliminated.
Daniel wins if Adam and Barry are eliminated.
Edward wins if Barry and Clyde are eliminated.

The game is over when one player acheives his victory condition.

You may NOT enter into an ATG alliance, but you may help or hinder other players as you see fit. Even though players adjacent to you at the "table" are not your enemies, you may declare war on them. (Sometimes sham wars are a great way to exchange cities. Or you may want to slow someone down who is close to winning.)

Why I like the idea of Pentagon...
1) Five players usually means I get to do one turn every other day.
2) No pointless negotiations, NAPs, and alliances - you know who your enemies are from the beginning.
3) Some cooperation is possible.

Signed up so far:
SailingGuy
Kraftwerk
hatemf90
hadley
ironduke1955


Game settings:
X-Large World
5 Nations - No AI
Oceania World
Map Loop
Hidden Stats
1 Town Start
Climate: Full Range
Shroud
Fog of War
PBEM Protection
Passwords (write them down!)

No formal alliances, and thus no tech or resource sharing. Informal alliances and non-aggression pacts are allowed.

Turn order randomly determined.

DropBox used for file transfer. You should check the DropBox daily to see if it is your turn. Some of us check the DropBox hourly. [X(]

Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.

RE: Pentagon [RECRUITING]

Posted: Tue May 01, 2012 1:24 pm
by Krafty
You know im in.

RE: Pentagon [RECRUITING]

Posted: Tue May 01, 2012 3:01 pm
by hatemf90
nope, ofcourse i want to play [:'(]

thanks for signing me up.

RE: Pentagon [RECRUITING]

Posted: Tue May 01, 2012 6:20 pm
by hadley

I've got about three weeks before my next turn in "Rise of Nations". [>:] I'm in if you still have the room...

~ hadley

RE: Pentagon [RECRUITING - 1 SPOT LEFT]

Posted: Tue May 01, 2012 11:03 pm
by ironduke1955
Count me in

RE: Pentagon [RECRUITING - 1 SPOT LEFT]

Posted: Wed May 02, 2012 12:15 am
by Liberty4All
I would like to play.

RE: Pentagon [RECRUITING]

Posted: Wed May 02, 2012 2:18 am
by Tophat1815
ORIGINAL: hadley


I've got about three weeks before my next turn in "Rise of Nations". [>:] I'm in if you still have the room...

~ hadley

LOL........... [:-]

RE: Pentagon [RECRUITING]

Posted: Wed May 02, 2012 11:11 am
by SailingGuy
OK. Players are set. Just requested random rolls from Nomic Dice Server to set turn order.

RE: Pentagon [RECRUITING]

Posted: Wed May 02, 2012 11:29 am
by SailingGuy
Turn order:

Kraftwerk 933
SailingGuy 761
hadley 721
hatemf90 615
ironduke1955 130

I will set up the game and put the first turn in the DropBox.

File naming convention:
PENTAGON-KRAFT-SAIL-HAD-HATE-IRON-to??? 001a.at2

Enemies list:
Kraftwerk's enemies are HAD & HATE
SailingGuy's enemies are HATE & IRON
hadley's enemies are KRAFT & IRON
hatemf90's enemies are KRAFT & SAIL
ironduke1955's enemies are SAIL & HAD

Invites to join the Pentagon DropBox forthcoming.

Good luck everyone.


RE: Pentagon [RECRUITING]

Posted: Wed May 02, 2012 11:38 am
by SailingGuy
First turn to KRAFT.

RE: Pentagon [RECRUITING]

Posted: Wed May 02, 2012 1:05 pm
by SailingGuy
OK. The game is afoot.

RE: Pentagon [CLOSED]

Posted: Wed May 02, 2012 3:29 pm
by hadley
ORIGINAL: SailingGuy


Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.


Gesh, you got this right! You'd think that if they are going to put your capitol on an eight hex island, that they would at least make it a port city!

Turn to hatemf90... ~ hadley aka Doug


RE: Pentagon [CLOSED]

Posted: Wed May 02, 2012 3:48 pm
by SailingGuy
ORIGINAL: hadley

ORIGINAL: SailingGuy


Note: Pentagon is not fair. You may be placed far from your enemies, or right on top of them. You may be alone in a resource rich area, or not have any for miles around. You will have no real "friends" to help you out in this game. You are on your own.


Gesh, you got this right! You'd think that if they are going to put your capitol on an eight hex island, that they would at least make it a port city!

Turn to hatemf90... ~ hadley aka Doug

Dang it! You're not on my enemies list.

RE: Pentagon [CLOSED]

Posted: Wed May 02, 2012 8:08 pm
by Krafty
Zing!


RE: Pentagon [CLOSED]

Posted: Fri May 04, 2012 11:35 am
by hadley


Turn to Hatem... Happy Hunting! ~ Doug

RE: Pentagon [CLOSED]

Posted: Fri May 04, 2012 1:45 pm
by hadley

Greetings, All!

I really enjoy ATG. I love strategy. I like being challenged to think "Outside The Box". But really, what the heck do I do with this!?!? (My favorite part is the six trains I have to work with...)

Happy Hunting! ~ Doug [:)]


Image

RE: Pentagon [CLOSED]

Posted: Fri May 04, 2012 4:31 pm
by Krafty
Trains can be shipped.

You actually have a decent start, I like those little islands. Wether you have land around you or not is the question.

First thing you need, 1000 supply, 4 cargo ships, and PPs. Split yer 60 guys into 4 groups of 10 and leave 20 in capital. Load each 10 onto a cargoship and head out in a different direction. Drop them on cities then immediately pick them back up and head somewhere else.

Next turn you need engineers to build ports. You need the supply to fill the cargo ships with 200 supply each btw.

If you dont find cities that are your people type, you got the engineers to build some factories in your new lands. If the cities arent coastal, you have the engineers to build ports and roads.

Pretty certain youll find good lands. With an oceania map type, were all going to have varying degrees of your same problems. My island is 13 hexes large, and has 1 oil.

RE: Pentagon [CLOSED]

Posted: Fri May 04, 2012 4:38 pm
by Krafty
Also youre going to learn to love naval transport capacity. Remember you can pick up whole units in a port and transfer them to new ports with the strategic move option. It destroys readiness, and EPs for engineers, but its far more effective than manual shipping. It also doesnt expose yer transports to enemy fire as much if at all.


RE: Pentagon [CLOSED]

Posted: Sun May 06, 2012 7:04 pm
by hadley


Turn to Hatem... ~ Doug

RE: Pentagon [CLOSED]

Posted: Wed May 09, 2012 8:38 am
by SailingGuy
We seem to have stalled.