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Rebuild of unit No witqps please

Posted: Wed May 09, 2012 7:32 pm
by Andav


Some smoke and mood music ...





So I gathered all of the elements of the Japanese 1st Infantry Division together in hopes of building another division with decent experience. When I "Rebuild the unit" it looks like I lose all the IJA Hy Inf Sqd 41 units. Am I missing something with the rebuild of this unit? Maybe it is something to do with the division being "Inactive"?

Here are some screen shots. The first is the unit organization. The second is one of the regiments. The third is the combined units.

Thanks for the help.

Wa



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RE: Rebuild of unit No witqps please

Posted: Thu May 10, 2012 12:09 pm
by Puhis
That does seem like a bug or database error. You're playing some mod, not stock scenario?

RE: Rebuild of unit No witqps please

Posted: Thu May 10, 2012 1:48 pm
by Andav

I probably should have included that info. We are playing DBB mod with the stacking limits. I think I will cross post to the Modding forum since it might really be a mod issue.

Wa

RE: Rebuild of unit No witqps please

Posted: Fri May 11, 2012 8:36 am
by KenchiSulla
It looks like somehow 1st division does not have IJA Infantry in the TOE where the regiment had!

RE: Rebuild of unit No witqps please

Posted: Fri May 11, 2012 11:42 am
by JWE
There's a thing going on with recombine. Working with michaelm on it.

RE: Rebuild of unit No witqps please

Posted: Fri May 11, 2012 1:10 pm
by Andav

Awesome! Thanks for looking into it. If you need a save file, please let me know.

Wa

RE: Rebuild of unit No witqps please

Posted: Sat May 12, 2012 1:40 am
by michaelm75au
ORIGINAL: Andav


Awesome! Thanks for looking into it. If you need a save file, please let me know.

Wa
Can you zip up a save and post here so I can try to rebuild the unit once it is fixed?

RE: Rebuild of unit No witqps please

Posted: Sat May 12, 2012 12:40 pm
by Andav

Save file as requested.

Again, thank you for all the help. I am not sure any of us can say it enough!

Wa


RE: Rebuild of unit No witqps please

Posted: Sat May 12, 2012 1:25 pm
by michaelm75au
Merge after:


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RE: Rebuild of unit No witqps please

Posted: Mon May 14, 2012 3:51 pm
by cato13
im having the exact same problem. all the units are in the same hex with the same stance but it wont rebuild. was this issue resolved?

how do i send a save game file? i zipped it and tryed to upload but it says file to large. its 2508kb

RE: Rebuild of unit No witqps please

Posted: Tue May 15, 2012 7:22 am
by michaelm75au
If you have the latest patch, clicking on Unit OOB should show you why it wont recombine.

RE: Rebuild of unit No witqps please

Posted: Tue May 15, 2012 5:44 pm
by Andav
Michael,

This looks fantastic! 463 Assault Strength is more what I was expecting. Now where did I put those PPs ... Thank you so much for the help!

Will this change be included in a patch of some sort?

Wa

RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 12:38 am
by medicff
ORIGINAL: michaelm

If you have the latest patch, clicking on Unit OOB should show you why it wont recombine.


I also cannot combine a unit with no reason to be found

Latest patch, JWE modified stock scenario 2.

1st Burma division, all units in Mandalay, no icon showing equipments issues regarding recombine.

Multiple units have differing equipment however, no icon that indicates it should recombine.

1st screenshot shows all units in Mandalay.

Second of 13th brigade with grayed out "rebuild"



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RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 12:38 am
by medicff
Second picture with greyed rebuild

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RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 1:48 am
by michaelm75au
Attach a current save and I'll have a look.

RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 9:11 am
by medicff
Thanks Michael


save attached


RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 9:18 am
by michaelm75au
11th Burma Rifles Bn shows on my list of units belong to 1st Burma Div, but not on your list.
That unit is located at Moulmein.

RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 2:41 pm
by JWE
ORIGINAL: michaelm
11th Burma Rifles Bn shows on my list of units belong to 1st Burma Div, but not on your list.
That unit is located at Moulmein.
Yep. In my list too. I have no issues recombining.

Just fyi, NONE of the updated stock scenarios have EVER had anything done to the Locations files, so any problems a player may have with LCUs is the result of what has gone before, in stock, and is the result of an unfortunate data "carry forward".

RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 4:25 pm
by medicff
Wow, that is a weird bug.

Look at moulmein.

In the picture at top left corner shows "Allied units at 11th Burma Rifles Bn (55,55)" in white.

Not units in hex (Moulmein) as expected.

The 11th Burma Rifles Bn cannot be found in my game as active units, reinforcement que, or destroyed units.

Are you saying you pull up MY save and actually see the unit without problems?

I will look back and see when it got corrupted on my computer's saves.

Thanks, Pat




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RE: Rebuild of unit No witqps please

Posted: Sun May 20, 2012 4:55 pm
by medicff
Ok a little digging and hope it helps track it down, repeatable bug.

It looks like the 11th Burma Rifles becomes a "base?".

Check out 3 pics and 3 saves in following order with two day turns.

First - culprit, I believe, set the 11th Burma Rifles to strat op change and set move to Mandalay (for recombine)on 12/17

Second shows immediately after turn run on 12/19 - Moulmein does not show up when clicked on base, however, can see if click on troop stack. (the base). I get a graphical glimpse and goes away like confused about bases.

Third pic shows a second run of the exact 12/17 turn with same results and shows mouseover of Moulmein where the unit appears as a base above the true base mouseover.

Saves:

#1 - 12/17 start of it all
#2 - 12/19 post execution where bug exists
#3 - rerun #1 above and save post execution with same bug.

Thanks Pat



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